Search found 45 matches

by Annatar
Sun Apr 06, 2025 12:11 pm
Forum: Community Projects
Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
Replies: 21
Views: 2838

Re: A manual containing all rules (MeCCG All-in-One Rulesbook)

Updated to version 3.3:
  • Updated with new entries from CRF #21.
  • Minor text corrections have also been made and some notes with duplicated or redundant information have been eliminated.
by Annatar
Sat Nov 02, 2024 11:12 pm
Forum: Community Projects
Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
Replies: 21
Views: 2838

Re: A manual containing all rules (MeCCG All-in-One Rulesbook)

I hope that you will find this document helpful. You can download it here: https://github.com/MeCCG-AiO-Rulesbook/MeCCG-All-in-One-Rulesbook/blob/main/MeCCG-AiO-Rulesbook.pdf The document looks fantastic! Having said that, posting it only on GitHub limits the audience. Hence, I have taken the liber...
by Annatar
Sat Oct 19, 2024 3:54 pm
Forum: Community Projects
Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
Replies: 21
Views: 2838

Re: A manual containing all rules (MeCCG All-in-One Rulesbook)

Updated to version 3.0: Updated with new entries from CRF #20. Some interactive functions have also been added: Hyperlinks to external sources. Elements of the Index linked on their respective pages. Footer buttons linked to the index pages. Cross references linked on the elements referred to.
by Annatar
Wed Sep 11, 2024 1:29 pm
Forum: Community Projects
Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
Replies: 21
Views: 2838

Re: A manual containing all rules (MeCCG All-in-One Rulesbook)

bonesripper wrote: Sun Sep 08, 2024 5:26 pm This book is amazing and looks amazing! Wonderful job and a remarkable that you have put everything in one place. Is it still updating or is it final already? I think I will get it printed.
I'm glad you like it. This rulesbook will be a living document, regularly updated as required.
by Annatar
Fri Aug 30, 2024 9:40 am
Forum: Community Projects
Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
Replies: 21
Views: 2838

Re: A manual containing all rules (MeCCG All-in-One Rulesbook)

I'm no expert but this looks to be a huge achievement. The english could be improved in one or two places but that's a very minor comment. Sure, I'm not a native English speaker. Il did the best I could. please feel free to report on the errors found and we will do our utmost to correct them in fut...
by Annatar
Thu Aug 29, 2024 12:12 pm
Forum: Community Projects
Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
Replies: 21
Views: 2838

Re: A manual containing all rules (MeCCG All-in-One Rulesbook)

Sorry but it works fine for me.

The complete url is:

Code: Select all

https://github.com/MeCCG-AiO-Rulesbook/MeCCG-All-in-One-Rulesbook/blob/main/MeCCG-AiO-Rulesbook.pdf
by Annatar
Thu Aug 29, 2024 11:37 am
Forum: Community Projects
Topic: A manual containing all rules (MeCCG All-in-One Rulesbook)
Replies: 21
Views: 2838

A manual containing all rules (MeCCG All-in-One Rulesbook)

I have been working on a document containing all the official MeCCG rules. At first it was a document for personal use, but someone saw it and told me that I should share it, so that's what I do now. Collecting all the official material available in a single document and making it functional and eff...
by Annatar
Sat Apr 13, 2024 5:38 pm
Forum: Rules Questions & Debate (unofficial)
Topic: Untapping of not tapped cards
Replies: 9
Views: 1350

Re: Untapping of not tapped cards

Playable on a moving company. The company must do nothing during its site phase if it has a [-me_fd-] in its site path "...and they were also no longer certain of the direction in which they were going." -LotRI Ok. But according to the reprinted version of Lost in Free-domains in the Chal...
by Annatar
Sat Apr 13, 2024 11:44 am
Forum: Rules Questions & Debate (unofficial)
Topic: Untapping of not tapped cards
Replies: 9
Views: 1350

Re: Untapping of not tapped cards

I think that the NetRep of ICE had it clear: ICE RULES DIGEST 107 10-07-1998 Author: Craig Ichabod O'Brien Source From: Martin Toggweiler <mtogg...@compuserve.com> [Concerning the Free Council] I was surprised to read in Steven Brown’s report on Origins that Cram can be discarded to untap a characte...
by Annatar
Fri Apr 12, 2024 4:59 pm
Forum: Rules Questions & Debate (unofficial)
Topic: Untapping of not tapped cards
Replies: 9
Views: 1350

Re: Untapping of not tapped cards

Minion The Worthy Hills never taps. Is it obstacle to play at minion The Worthy Hills the cards that according to their main effect tap a site (e.g. Secrets of Their Forging)? The NetRep of ICE already dealt with this question: ICE RULES DIGEST 35 27-01-1998 From: Tommi Juhani Ronkainen 2. A compan...
by Annatar
Tue Aug 22, 2023 7:53 am
Forum: Rules Questions & Debate (unofficial)
Topic: FW Resource Permanent Events and Orcs/Trolls
Replies: 8
Views: 1859

Re: FW Resource Permanent Events and Orcs/Trolls

ICE Rules Digest says about discarding revealed agent who has moved to a site to which he may not move legally. No, that's not what the ICE's NetRep is saying, Can an Agent be revealed/used at its homesite, if its homesite is a Wizardhaven for the opponent if the Agent cannot normally move to a Hav...
by Annatar
Mon Aug 21, 2023 5:07 pm
Forum: Rules Questions & Debate (unofficial)
Topic: FW Resource Permanent Events and Orcs/Trolls
Replies: 8
Views: 1859

Re: FW Resource Permanent Events and Orcs/Trolls

Apologies if this has already been answered, but I was unable to effectively search the forum (most of the keywords being far too common). You may not play a hero resource permanent-event on a company with an Orc or Troll in it. This seems to only restrict play. (Similar to the rule that FWs can *h...
by Annatar
Thu May 25, 2023 10:10 pm
Forum: Rules Questions & Debate (unofficial)
Topic: Ringwraith Follower
Replies: 8
Views: 1864

Re: Ringwraith Follower

What happens to Ringwraith followers if your Ringwraith gets discarded back to your hand following a role of 7 or 8 for a body check? They would stay in play until your next organization phase. If by the end of that phase they were not recontrolled by your Ringwraith, they would be discarded.
by Annatar
Mon May 01, 2023 9:23 am
Forum: Rules Questions & Debate (unofficial)
Topic: Revealing multiple manifestations at Council
Replies: 17
Views: 3332

Re: Revealing multiple manifestations at Council

So Rogrog against Lieutenant of Angmar does work but Gothmog against Lieutenant of Morgul does not. Can you reveal hazards at this point for MPs reduction? (i.e., at the Audience/Council) ... any unique marshalling point cards in your hand that match unique cards that your opponent has in play. Sur...

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