And the copyright is the wrong year too!
Search found 1419 matches
- Fri Aug 25, 2023 3:07 pm
- Forum: Cardnum
- Topic: Reporting the errors in card texts
- Replies: 102
- Views: 48900
- Tue Aug 22, 2023 4:52 pm
- Forum: Scenario Games
- Topic: Dissipate Darkness/Audacity -- A General Cooperative Variant
- Replies: 12
- Views: 8008
Re: Dissipate Darkness/Audacity -- A General Cooperative Variant
Updates: * reduce Darkness prowess penalty -- modifier is no longer cumulative, and ignored for large enough companies. I'll be interested in additional feedback as we find the right balance. * make OG have discard pile and count against hazard limit -- reduces shuffling and low-hazard-limit compani...
- Tue Jul 18, 2023 3:09 am
- Forum: Cardnum
- Topic: Reporting the errors in card texts
- Replies: 102
- Views: 48900
Re: Reporting the errors in card texts
Several instances of the hyphen being left out of "permanent-event":
All Nazgul cards
Morgul-horse
Shelob ("as a permanent event" is extraneous. Also missing period of first sentence.)
All Nazgul cards
Morgul-horse
Shelob ("as a permanent event" is extraneous. Also missing period of first sentence.)
- Thu Jul 13, 2023 5:54 pm
- Forum: Community Projects
- Topic: Tracking Player Performance
- Replies: 4
- Views: 1623
Tracking Player Performance
Gist: The Council of Meduseld tracks player performance. ANY games can be incorporated. View standings at https://theo-donly.github.io/MECCG/#standings. CoM tracks participation and technical performance for all submitted games, as well as a traditional ICE ranking specifically for qualifying online...
- Wed Jul 12, 2023 10:46 pm
- Forum: USA MECCG Community
- Topic: Denver Regional Moot: August 19
- Replies: 4
- Views: 1930
Re: Denver Regional Moot: August 19
Updated original post with time and location details.
- Sat Jul 08, 2023 5:36 pm
- Forum: USA MECCG Community
- Topic: Denver Regional Moot: August 19
- Replies: 4
- Views: 1930
Denver Regional Moot: August 19
We've got a MECCG moot planned for Saturday, August 19. This will likely be our biggest since (or even before?) COVID, hopefully pulling in some players from various areas around Denver and some folks from out of state. PM me here or on Discord if you might be interested! We'll be roughly aiming for...
- Mon Jun 05, 2023 8:02 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Target vs. condition - potential conflict
- Replies: 11
- Views: 1735
Re: Target vs. condition - potential conflict
Can you give me a use case? Wizard's Test on Bright Gold Ring by hero player. So the example is: Wizard makes corruption check to be able to get rid of one pesky card in hand and be allowed to tap characters to support in response? I'm perfectly ok with allowing my opponent to do this if they made ...
- Mon Jun 05, 2023 7:56 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Target vs. condition - potential conflict
- Replies: 11
- Views: 1735
Re: Target vs. condition - potential conflict
Sacrifice of Form by hero player if Wizard is possessing minion items. I was saving this "use case" for purpose of other topic. I would say that the use case is legal. Why it is legal I will try to explain in said topic. But I am curious about your (and other's) opinion. Thanks, I like th...
- Mon Jun 05, 2023 7:51 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Target vs. condition - potential conflict
- Replies: 11
- Views: 1735
Re: Target vs. condition - potential conflict
Of course Driven as by a Madness does not target the allies and Messenger of Mordor does not target the items. But both are affecting them that is forbidden for non-Spells non-Magic events of opposite alignment (for FW player at least). I would think that allies counting as characters for combat (a...
- Mon Jun 05, 2023 7:31 pm
- Forum: Council Business
- Topic: This forum looks so good
- Replies: 33
- Views: 6850
Re: This forum looks so good
Could this thread be moved into a main channel? As far as I know it is still up-to-date and relevant; no other place on CoE has the Balrog/CD reprint wording.
viewtopic.php?f=68&t=3325
- Mon Jun 05, 2023 5:55 pm
- Forum: play.meccg.com
- Topic: First announcement and development progress
- Replies: 38
- Views: 7929
Re: New Platform for Playing: MeCCG Online
As you know, I'm very excited for this and the possibility of merging the GCCG, cardnum, and TTS players (and Mellon and OCTGN... not sure if anyone uses those and not the others though). Thanks for your efforts.
When can we test?
When can we test?

- Mon Jun 05, 2023 5:28 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Tom Bombadil, Leaflock, Great Ship
- Replies: 12
- Views: 2960
Re: Tom Bombadil, Leaflock, Great Ship
An agent does not target a company; agent does not require any particular company. An agent does require a particular company to attack. Whatever involving an agent targets a company it is declared when the agent is already in play. I agree with this intent (misleading CRF entry aside). What is the...
- Mon Jun 05, 2023 5:05 pm
- Forum: Council Business
- Topic: User banned
- Replies: 19
- Views: 5372
Re: User banned
I have more than enough reasons and evidence, both objective and subjective, and I am confident that I have made the right decision given the repeated negative behavior. If anyone genuinely believes that this decision was deliberate and without foundation, I invite them to send me a private message...
- Fri Jun 02, 2023 6:50 am
- Forum: Council Business
- Topic: This forum looks so good
- Replies: 33
- Views: 6850
Re: This forum looks so good
There was discussion of an icon contest maybe ~5 years ago. I don't think it ever happened.
- Thu Jun 01, 2023 5:40 am
- Forum: Online Tournaments
- Topic: 2023 All Expansion Sealed Collection Tournament 2
- Replies: 9
- Views: 3029
Re: 2023 All Expansion Sealed Collection Tournament 2
Thanks to all of you who signed up. Normal registration collections have all been sent out at this point. ( See above for late registration .) Within 10 days, please decide and let me know whether you will be matched as a Hero or Minion player for the first Round. (Recall, to play a Fallen deck you ...