Search found 66 matches
- Tue Dec 04, 2018 9:54 pm
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor
All of the features are complete now. Stylesheets are done. Just have to finish the remaining templates and figure out compiling for Windows vice Linux. I'm pretty close, just a few errors with the wxWidgets library files for Windows. Hopefully very soon! Side note: if anyone is a guru at Crosscompi...
- Mon Dec 03, 2018 7:15 pm
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor
They're 2 different types of templates. I'm working on Style Sets for an application, and Nico is working on updating all the existing scans with much much higher quality, color corrected scans. Once I finish my release, I've already agreed to help Nico with filling out his cards once he finishes hi...
- Mon Dec 03, 2018 7:07 am
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor
I've been working on templates for about 2 years now. I just recently figured out how to update Magic Set Editor and have compiled a custom fork for MECCG with full resolution export. So I decided to give up on the scans and completely redraw all the card templates in order to get the best print res...
- Sun Dec 02, 2018 5:28 pm
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Question - RE: Man-Lord and Dunadan-Lord
Ok - so I see the following as the current templates, and was wondering if anyone could speak to the intended design, as both are fairly generic other than coloring:
- Sun Dec 02, 2018 5:08 pm
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
- Sun Dec 02, 2018 5:46 am
- Forum: Odds, Ends & Hobbit Holes
- Topic: Create your own MeCCG cards with MSE plugin
- Replies: 32
- Views: 39742
Re: Create your own MeCCG cards with MSE plugin
Follow the remastered MECCG Set Editor progress here:
http://www.councilofelrond.org/forum/vi ... 183#p29183
http://www.councilofelrond.org/forum/vi ... 183#p29183
- Sun Dec 02, 2018 4:17 am
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor (Dwarf-Lords)
Draft of the Dwarf-Lord Remastered Frame:
- Sun Dec 02, 2018 3:19 am
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor (DragonLords)
I'm assuming the intent was a gold look. Here's a rough concept of the remastered frame (Compared to the existing frame)
:- Fri Nov 30, 2018 12:55 am
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor
Did a test run from the printers today, only very minor color corrections needed, so that's good news!
Few minor corrections needed to the card art import window and the linux installer package. Hoping to work out the bugs with the windows compiler shortly as well.
Few minor corrections needed to the card art import window and the linux installer package. Hoping to work out the bugs with the windows compiler shortly as well.
- Thu Nov 29, 2018 7:42 pm
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor
Thanks - that's ok. These are complete full redrawn templates without using any scanned assets. I'm actually working from physical cards for comparison - these images are just to show what's in GCC right now. I already have AI Files of all the assets for icons and emblems. Just remaking the card fra...
- Thu Nov 29, 2018 5:49 pm
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor (More Progress)
The Hazard frame has got to be one of the most frustrating, due to the lack of clarity. I had to use some creative liberty on this one.....and it needs a ton of print color correction due to the amount of black in it.... but here's the rough:
- Thu Nov 29, 2018 4:14 am
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor
Thanks! I'm really excited to get the finished and release the linux and windows installer for MECCG Set Editor. Since it's a fork of Magic Set Editor, it supports all of the existing templates and set files as well! But full print quality exports without needing Photoshop or Gimp. Wrapping up hazar...
- Thu Nov 29, 2018 2:23 am
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor
Character template v1. Need to do print and color correction for CMYK...hopefully this weekend.
Comparison view between MECCG Set Editor remaster template and current Magic Set Editor Template:
Comparison view between MECCG Set Editor remaster template and current Magic Set Editor Template:
- Wed Nov 28, 2018 7:02 am
- Forum: News, Issues, Questions
- Topic: Updating Magic Set Editor (Completed!)
- Replies: 91
- Views: 59934
Re: Updating Magic Set Editor
More progress on resource....actual exoort for Meccg Set Editor using the "File - Export" menu option. 750x1050 at 300 dpi without any tricks or PS retouching:
- Tue Nov 27, 2018 2:03 am
- Forum: Odds, Ends & Hobbit Holes
- Topic: Create your own MeCCG cards with MSE plugin
- Replies: 32
- Views: 39742
Re: Create your own MeCCG cards with MSE plugin
Doing a remastered template set for my Magic Set Editor fork for MECCG as well. Big thanks to Kjeld for sharing!
Very rough first drafts in progress:
Very rough first drafts in progress: