Search found 66 matches

by USMCgeek
Tue Dec 04, 2018 9:54 pm
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor

All of the features are complete now. Stylesheets are done. Just have to finish the remaining templates and figure out compiling for Windows vice Linux. I'm pretty close, just a few errors with the wxWidgets library files for Windows. Hopefully very soon! Side note: if anyone is a guru at Crosscompi...
by USMCgeek
Mon Dec 03, 2018 7:15 pm
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor

They're 2 different types of templates. I'm working on Style Sets for an application, and Nico is working on updating all the existing scans with much much higher quality, color corrected scans. Once I finish my release, I've already agreed to help Nico with filling out his cards once he finishes hi...
by USMCgeek
Mon Dec 03, 2018 7:07 am
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor

I've been working on templates for about 2 years now. I just recently figured out how to update Magic Set Editor and have compiled a custom fork for MECCG with full resolution export. So I decided to give up on the scans and completely redraw all the card templates in order to get the best print res...
by USMCgeek
Sun Dec 02, 2018 5:28 pm
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Question - RE: Man-Lord and Dunadan-Lord

Ok - so I see the following as the current templates, and was wondering if anyone could speak to the intended design, as both are fairly generic other than coloring:
HelpMe.png
HelpMe.png (1.11 MiB) Viewed 8547 times
by USMCgeek
Sun Dec 02, 2018 5:08 pm
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor

Elf-lord (Remastered vs Existing)
Elf-lord (Remastered vs Existing)
ElfLordComparison.png (1.92 MiB) Viewed 8548 times
by USMCgeek
Sun Dec 02, 2018 4:17 am
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor (Dwarf-Lords)

Draft of the Dwarf-Lord Remastered Frame:
Dwarf-Lord (Remastered vs Existing)
Dwarf-Lord (Remastered vs Existing)
DwarfLordComparison.png (1.44 MiB) Viewed 11470 times
by USMCgeek
Sun Dec 02, 2018 3:19 am
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor (DragonLords)

I'm assuming the intent was a gold look. Here's a rough concept of the remastered frame (Compared to the existing frame)
Remastered vs Existing
Remastered vs Existing
DragonLordComparison.png (1.9 MiB) Viewed 11472 times
:
by USMCgeek
Fri Nov 30, 2018 12:55 am
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor

Did a test run from the printers today, only very minor color corrections needed, so that's good news!

Few minor corrections needed to the card art import window and the linux installer package. Hoping to work out the bugs with the windows compiler shortly as well.
by USMCgeek
Thu Nov 29, 2018 7:42 pm
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor

Thanks - that's ok. These are complete full redrawn templates without using any scanned assets. I'm actually working from physical cards for comparison - these images are just to show what's in GCC right now. I already have AI Files of all the assets for icons and emblems. Just remaking the card fra...
by USMCgeek
Thu Nov 29, 2018 5:49 pm
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor (More Progress)

The Hazard frame has got to be one of the most frustrating, due to the lack of clarity. I had to use some creative liberty on this one.....and it needs a ton of print color correction due to the amount of black in it.... but here's the rough:
Hazard Comparison.png
Hazard Comparison.png (1.73 MiB) Viewed 11542 times
by USMCgeek
Thu Nov 29, 2018 4:14 am
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor

Thanks! I'm really excited to get the finished and release the linux and windows installer for MECCG Set Editor. Since it's a fork of Magic Set Editor, it supports all of the existing templates and set files as well! But full print quality exports without needing Photoshop or Gimp. Wrapping up hazar...
by USMCgeek
Thu Nov 29, 2018 2:23 am
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor

Character template v1. Need to do print and color correction for CMYK...hopefully this weekend.
Bilbo Character v1.png
Bilbo Character v1.png (717.74 KiB) Viewed 11562 times
Comparison view between MECCG Set Editor remaster template and current Magic Set Editor Template:
Comparison Character.png
Comparison Character.png (1.73 MiB) Viewed 11562 times
by USMCgeek
Wed Nov 28, 2018 7:02 am
Forum: News, Issues, Questions
Topic: Updating Magic Set Editor (Completed!)
Replies: 91
Views: 59934

Re: Updating Magic Set Editor

More progress on resource....actual exoort for Meccg Set Editor using the "File - Export" menu option. 750x1050 at 300 dpi without any tricks or PS retouching:
Resource Event Example.png
Resource Event Example.png (795.69 KiB) Viewed 11584 times
by USMCgeek
Tue Nov 27, 2018 2:03 am
Forum: Odds, Ends & Hobbit Holes
Topic: Create your own MeCCG cards with MSE plugin
Replies: 32
Views: 39742

Re: Create your own MeCCG cards with MSE plugin

Doing a remastered template set for my Magic Set Editor fork for MECCG as well. Big thanks to Kjeld for sharing!

Very rough first drafts in progress:
Rough draft hero site
Rough draft hero site
Hero Site Card Rework v1.png (247.73 KiB) Viewed 5881 times
Rough draft hero resource
Rough draft hero resource
Hero Resource Rework v1.png (233.41 KiB) Viewed 5881 times
Very rough draft hero charactee
Very rough draft hero charactee
Hero Character Rework v1.png (556.06 KiB) Viewed 5881 times

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