Search found 168 matches
- Tue Sep 18, 2012 8:59 am
- Forum: Online Tournaments
- Topic: DC First Folk pre-release tournament
- Replies: 126
- Views: 91227
Re: DC First Folk pre-release tournament
4 hour battle is quite to long :-/ Heiner vs. Beornd 25 : 30 Agree 4 hours are too much, making DC tournaments not my favourite I guess. Espacially if even then rule violations may have decided the game (espacially using the 2 miner pick items even they are weapons against rock fall for 3 attacks a...
- Mon Sep 17, 2012 6:21 am
- Forum: Online Tournaments
- Topic: DC First Folk pre-release tournament
- Replies: 126
- Views: 91227
Re: DC First Folk pre-release tournament
4 hour battle is quite to long :-/
Heiner vs. Beornd 25 : 30
Heiner vs. Beornd 25 : 30
- Fri Sep 14, 2012 8:36 am
- Forum: Online Tournaments
- Topic: DC First Folk pre-release tournament
- Replies: 126
- Views: 91227
Re: DC First Folk pre-release tournament
Heiner vs. Beornd - 'Saturday "High Noon" (12:00 h)
Delayed - new term - Sunday 19:00 h
Delayed - new term - Sunday 19:00 h
- Thu Sep 06, 2012 9:49 pm
- Forum: Online Tournaments
- Topic: DC First Folk pre-release tournament
- Replies: 126
- Views: 91227
Re: DC First Folk pre-release tournament
Balrog (Mario) - Beornd 8 : 34
- Mon Aug 20, 2012 9:27 am
- Forum: Online Tournaments
- Topic: DC First Folk pre-release tournament
- Replies: 126
- Views: 91227
Re: DC First Folk pre-release tournament
I will try to take time for that - count me in
- Sun Aug 19, 2012 4:55 pm
- Forum: Odds, Ends & Hobbit Holes
- Topic: Poll: using symbols in meccg textbox
- Replies: 28
- Views: 18792
Re: Poll: using symbols in meccg textbox
I don´t need them too. They renember me at magic and i hate magic :) The LCG´s games (AGoT and Lotr) i play dont use them and nobody missed them there. And for this DC project with such long text lines it could be work or not, because more than 3 symbols are not machinable. So my vote up to 3 positi...
- Sun Apr 22, 2012 11:41 am
- Forum: Everything Else
- Topic: FWSLC 2012 talk and pool
- Replies: 195
- Views: 128912
Re: FWSLC 2012 talk
Much better time - Ihsanshade and i also in.
- Tue Dec 06, 2011 7:26 am
- Forum: Everything Else
- Topic: Finnish Nationals 2011
- Replies: 12
- Views: 13735
Re: Finnish Nationals 2011
WOW - Mikko is back - after a long break like Tiger Woods - especially we all hope that there has not been the same reasons......
- Sat Dec 03, 2011 10:15 am
- Forum: GCCG
- Topic: Server down
- Replies: 60
- Views: 43332
Re: Server down
yeah - the same here - today i played with Alex at 12:30 am gccg crashed
Bug!
Since my last update - tortoise ---> core folder - the infobox an the left side about price, deck and name info is one letter line smaller and i cannot read my whole deckname. Anyone an idea who changed this and who can correct this? i fear anybody from the Magic community did this! Screenshot Bug.p...
- Mon Oct 24, 2011 1:43 pm
- Forum: Worlds
- Topic: Worlds 2011 Warsaw reports etc
- Replies: 14
- Views: 14511
Re: Worlds 2011 Warsaw results
The year of Enrique - after winning Lure GO - now a worthy winner and a really champ. GRATS
Re: Lotr LCG
I play AgoT on http://www.octgn.net/ and it works very nice - now Lotr LCG is also online - try it
http://octgn.gamersjudgement.com/viewforum.php?f=25
http://octgn.gamersjudgement.com/viewforum.php?f=25
- Sat Oct 08, 2011 10:41 am
- Forum: Odds, Ends & Hobbit Holes
- Topic: Cheeze Discussion
- Replies: 31
- Views: 17397
Re: Cheeze Discussion
Most of this "cheeze" would be adapt very easy. Change the card-text/rules: elves of lindon - 1 Mp because playable at a [-me_ha-] orcs of moria and stinker - 1 Mp for a balrog player because playable at a [-me_dha-] rolled down the sea - playable once per turn (than not unique) carambor -...
- Fri Sep 23, 2011 11:51 am
- Forum: CoE Rules & Errata Community Proposals
- Topic: some rules ideas to generate a new impulse in the scene
- Replies: 21
- Views: 19432
Re: some rules ideas to generate a new impulse in the scene
I´m feeling really confused for some time past. in regular intervalls i find new topics with new ideas to activate our game. All speak about new ideas of new cardtexts, rulechanges and really necessary adaptions. but since i followed this discussions (now i play 10 years) nothing was innovated. or ...
- Thu Sep 22, 2011 6:52 pm
- Forum: CoE Rules & Errata Community Proposals
- Topic: some rules ideas to generate a new impulse in the scene
- Replies: 21
- Views: 19432
Re: some rules ideas to generate a new impulse in the scene
I´m feeling really confused for some time past. in regular intervalls i find new topics with new ideas to activate our game. All speak about new ideas of new cardtexts, rulechanges and really necessary adaptions. but since i followed this discussions (now i play 10 years) nothing was innovated. or d...