Search found 760 matches
- Tue Dec 30, 2014 4:09 am
- Forum: Showcase
- Topic: 112-Fate-Rules
- Replies: 75
- Views: 38066
Re: 112-Fate-Rules
R028 Non-uniques Characters in the Power Deck Hero Players in the Power Decks cannot play any non-unique characters Fallen-wizards in the Power Decks cannot play any non-unique hero characters Lord players cannot play non-uniques of those of a different race NOTE: I want to encourage keeping uniques...
- Tue Dec 30, 2014 3:56 am
- Forum: Showcase
- Topic: 112-Fate-Rules
- Replies: 75
- Views: 38066
Re: 112-Fate-Rules
R027 Gollum and the Power Decks. Stinker cannot be in play during the Power Decks. Black Players cannot have My Precious in their Power Decks. NOTE: I rather have the battle of keeping Gollum in play or to find the wretched ally. Also to allow a Grey Player to use My Precious. [I might bar the playe...
- Tue Dec 30, 2014 2:30 am
- Forum: Showcase
- Topic: 112-Fate-Rules
- Replies: 75
- Views: 38066
Re: 112-Fate-Rules
R026-Army the Dead. Part. 1 The following applies to this faction. 1. No prowess, no body; just spirit 2. Invincible 3. Cannot move from a region with an enemy faction in the same region 4. No faction is immune to this faction 5. Immune to hazards unless the hazard specifically mentions this faction...
- Mon Dec 29, 2014 2:01 am
- Forum: Showcase
- Topic: 709-The One Ring
- Replies: 8
- Views: 9253
Re: 709-The One Ring
R703-Limitations of movement by a Black Player Ringbearer. During anytime of FATE if the One Ring is controlled by a Black Player, the region allowance for that player is set to maximum of two regions. This maximum is set to all hazards and resource effects. Ex. No Way Forwards forces a minion Ringb...
- Mon Dec 29, 2014 1:55 am
- Forum: Showcase
- Topic: 709-The One Ring
- Replies: 8
- Views: 9253
Re: 709-The One Ring
R702-Power Deck starting site of the One Ring If a hero player has the One Ring, then a hero Ringbearer must start at the site that the One Ring was located at the end of Turn 24. If this site is not a hero or Lord-haven, avatar home site, or anyone's home site then only those resources and characte...
- Mon Dec 29, 2014 1:53 am
- Forum: Showcase
- Topic: 709-The One Ring
- Replies: 8
- Views: 9253
709-The One Ring
This topic holds specific threads about the One Ring in FATE instead of placing rules, guidelines, and notes elsewhere. Rule numbering will start at R701. R701-Transferring of the One Ring during the Councils If the One Ring is in play after Turn 24, that is after the Avatar Deck, but before the Pow...
- Mon Dec 29, 2014 1:47 am
- Forum: Showcase
- Topic: 112-Fate-Rules
- Replies: 75
- Views: 38066
Re: 112-Fate-Rules
R025-Power Deck Movement UPDATE 10-2016 Starter movement is prohibited. Normal maximum region movement is set to 3 and flying movement is set to 4 regions. All effects that reduces movement are thus changed. Ex. No Way Forward normally reduces movement by one region. Doors of Night reduces it furthe...
- Mon Dec 29, 2014 1:34 am
- Forum: Showcase
- Topic: 112-Fate-Rules
- Replies: 75
- Views: 38066
Re: 112-Fate-Rules
This post was moved to new topic
709-The One Ring
709-The One Ring
- Mon Dec 29, 2014 1:21 am
- Forum: Showcase
- Topic: 112-Fate-Rules
- Replies: 75
- Views: 38066
Re: 112-Fate-Rules
This post was moved to new topic
709-The One Ring
709-The One Ring
- Mon Dec 29, 2014 1:14 am
- Forum: Showcase
- Topic: 112-Fate-Rules
- Replies: 75
- Views: 38066
Re: 112-Fate-Rules
R024-Starting sites for the Power Decks There are limitations for starting character sites for the Power Deck. 1.Avatars must start at one of his home sites, unless accompanied by a resource granting such a site. Ex. Elrond starts at Rivendell. 2.Any character can be in play to start the Power Deck ...
- Mon Dec 29, 2014 1:07 am
- Forum: Showcase
- Topic: 112-Fate-Rules
- Replies: 75
- Views: 38066
Re: 112-Fate-Rules
R023-Starting Character Pool for Power Decks The players with a Power Deck can start play with the maximum number of characters he can normally + 10. All General Influence rules are invoked. That is you can use many characters to start your game taking into consideration available items and unreveal...
- Sun Dec 28, 2014 8:00 pm
- Forum: Showcase
- Topic: 112-Fate-Rules
- Replies: 75
- Views: 38066
Re: 112-Fate-Rules
R022-Some Resource Permanent-events will become universal during the Power Decks To add Elrond's prophetic words to Frodo after the councils there will be friends unlooked for in the Wild. For example, Elessar can have a Houses of Healing at Edoras and any hero who has less than 10 SP or if Elessar ...
- Sat Dec 27, 2014 10:59 pm
- Forum: Showcase
- Topic: 676-Guild of Elements_Tap
- Replies: 2
- Views: 2832
Re: 676-Guild of Elements_Tap
Nothing major changed. I removed my own card, Remnants of Ty-Arna and that resource about Fuiner's Well and Moran...Guia...?
So there are two slots for resources, which I am awaiting on the final text of come MECA cards.
So there are two slots for resources, which I am awaiting on the final text of come MECA cards.
- Sat Dec 27, 2014 12:32 am
- Forum: Showcase
- Topic: 634-Indur_Slayer
- Replies: 2
- Views: 2972
634-Indur_Slayer
Indur known as Dawndeath has returned to Mumakan to be Jí Amâv IV. As Cloudlord he will rebuild the mighty Mumakan army and reconquer the lands south of the Yellow Mountains. His only goal is to bring the mighty Mûmakanril host to Mordor [which is not yet created with text]. This player will test ma...
- Sat Dec 27, 2014 12:06 am
- Forum: News, Issues, Questions
- Topic: Hoard Points
- Replies: 2
- Views: 5733
Re: Hoard Points
Thank you for the clarification. I like all that you wrote about hoard points. Even though Necklace of Girion is easy playable at Smaug's home site its use is more valuable than the single MP/HP of the item stored. I like how Gleaming Golden hoard has the benefit of hoard minor items. I made a chang...