Search found 759 matches

by dirhaval
Wed Dec 03, 2014 1:31 am
Forum: Showcase
Topic: 222-New Characters
Replies: 7
Views: 9937

Re: 222-New Characters

Fankil 10/3/4/9 R/Sa/D demon sp Unique. Avatar. Fallen-maia. Can use spirit-magic. +2 direct influence against factions. +1 to flattery, riddling, and offering attempts. Cannot be in a company with a size greater than four. Cannot have followers. Player cannot play an avatar without a mind. Must use...
by dirhaval
Wed Dec 03, 2014 1:05 am
Forum: Showcase
Topic: 226-Minion Resources
Replies: 5
Views: 8001

Re: 226-Minion Resources

CARDS for a Minion Dwarf Avatar update: 07-2015 reason: Provide a logistical means for a Grey Player Dwarf-Lord to have a surface haven site. I wanted to force the player to play We Have Come to Dig to play dwarf characters until Clan Bonds is played. Healing is allowed at the Hidden Haven of course...
by dirhaval
Wed Dec 03, 2014 1:03 am
Forum: Showcase
Topic: 226-Minion Resources
Replies: 5
Views: 8001

Re: 226-Minion Resources

CARDS FOR THE BALROGS THE WELL Unique. Durlach Specific. The following applies when Durlach is at one of his home sites. For every magic, spell or ritual event played by your opponents’ characters at such sites or moving to such sites, you can take a magic card from your discard pile to your hand. I...
by dirhaval
Fri Nov 28, 2014 4:13 pm
Forum: Showcase
Topic: Updates of FATE
Replies: 21
Views: 32440

Re: Updates of FATE

As you can see the old files are not linked to the forum; soon after the unlinking I asked the forum master about this. He quickly relinked the pages - something about my files were mistakenly broken from the links. But it was simple and quick to fix. I am reviewing the Minion decks now. The Eriador...
by dirhaval
Wed Nov 26, 2014 6:32 am
Forum: Showcase
Topic: 623-Felagrog-DragonPlay
Replies: 8
Views: 5447

Re: 623-Felagrog

This is a fun deck to make. [OLD text; ignore. Kept here for historical purposes. Talk to Oin about deletion.] FIRST DECK Until Felagrog comes into play you want to play as many items as possible. Start at Under-Gates so to draw cards when moving to Moria. Move to play Maker’s Map or a major item in...
by dirhaval
Sun Nov 23, 2014 3:37 am
Forum: Showcase
Topic: 623-Felagrog-DragonPlay
Replies: 8
Views: 5447

Re: 623-Felagrog

While making Durlach's deck I decided to change Felagrog's deck. Nothing major. Changes include removing Descent Through Fire, Tempest of Fire and People's Diminished for Breach the Hold and Invade the Domain. Those last two events will be played on Mines of Angurath in the third deck. Two copies of...
by dirhaval
Thu Nov 20, 2014 2:37 am
Forum: Showcase
Topic: 623-Felagrog-DragonPlay
Replies: 8
Views: 5447

Re: 623-Felagrog

I updated the file with a turn analysis. Here is the text for it. [Updated on 04-05-2015] FIRST DECK Until Felagrog comes into play you want to play as many items as possible. Start at Under-Gates so to draw cards when moving to Moria. Move to play Maker’s Map or a major item in the mountains. Then ...
by dirhaval
Tue Nov 18, 2014 12:16 am
Forum: Showcase
Topic: 653-Azog
Replies: 9
Views: 5834

Re: 653-Azog

I added a turn analysis for this player...glimpses on the ability to move and play all resources
in the first 24 turns.
Hurog will have a few CvCC in the second deck due to playing Honey and Smoke on the Wind
in Anduin Vales.
by dirhaval
Sun Nov 16, 2014 2:03 am
Forum: Showcase
Topic: 651-Mouth
Replies: 2
Views: 2937

Re: 651-Mouth

Ally Cave Troll was removed for the new spirit-magic event Familiar. SulferSpawn, Spider of Morlat as an ally, was considered. The updated file has a turn-by-turn expectations for each company. The Mouth is busy with playing factions for the first 20 turns. Keep him out of CvCC unless SulferSpawn is...
by dirhaval
Sat Nov 15, 2014 3:51 am
Forum: Showcase
Topic: 632-Khamual
Replies: 5
Views: 4194

Re: 632-Khamual

I updated the file. I added the turn-by-turn expectations for each company to gauge
if the player can do all that he wants. Dragonhelm of Uon was removed.
by dirhaval
Thu Oct 30, 2014 2:51 am
Forum: Worlds
Topic: Worlds 2014 - Tourney reports
Replies: 35
Views: 31600

Re: Tourney reports

How many players did participate in the tournament? IIRC, there were 17 players. I took home last place! Lessons Learned: 1. Buy those nifty sleeves with a colored back for easy shuffling 2. Do not share cards between decks, so you do not forget to put in your avatar cards 3. Do build and playtest ...
by dirhaval
Sat Oct 11, 2014 8:11 pm
Forum: Worlds
Topic: Worlds 2014 - Tourney reports
Replies: 35
Views: 31600

Re: Tourney reports

What I try to do for my own sake is to make a decision quickly on what to discard or
fetch. Too many good cards in hand? Tough. Discard one and move on. Be like Aragorn II
with the palantir.
by dirhaval
Sat Oct 11, 2014 8:07 pm
Forum: Worlds
Topic: Worlds 2014 - Other notes of the Weekend
Replies: 4
Views: 7819

Re: Other notes of the Weekend

Nice to hear of the One Ring with Gandalf. Is there any house rules variant that allows using the One Ring so to keep it in play longer for more fun? That is if the player taps characters to support the CC with a bonus not +1 but plus the taping characters mind, then that will allow the One Ring to ...
by dirhaval
Thu Sep 25, 2014 4:46 am
Forum: Worlds
Topic: Worlds 2014 - Tourney reports
Replies: 35
Views: 31600

Re: Tourney reports

This was my first tournament and my non-palantir using game of MECCG (not using technology of long-distance communication) since the 1990s. It showed in my poor decision making with the speed of the game and card memory too such as Trouble on All Borders. I made my resource decks on the plane ride. ...
by dirhaval
Thu Sep 25, 2014 4:11 am
Forum: Worlds
Topic: Worlds 2014 - Other notes of the Weekend
Replies: 4
Views: 7819

Worlds 2014 - Other notes of the Weekend

I played a casual ARDA game on Saturday night; since this was not part of the tournament I placed this story here. Overall, I like ARDA. Hope to see it continue. It is better than FATE that no new cards or complex rules are needed. Here is my experience in that game of five. My roll was low for the ...

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