Search found 660 matches

by Nerdmeetsyou
Tue Dec 14, 2010 10:07 pm
Forum: Showcase
Topic: V-Card Tournament at the Lure
Replies: 2
Views: 7323

Re: V-Card Tournament at the Lure

The main problem for building decks would be card availability for me. I hardly have enough cards to built 5 decks of my own. I already had a hard time to built the Arda-Drinkinggame Boxed Deck for Lure. (I'm still searching for somebody who can help me out with some cards there) Would love to help ...
by Nerdmeetsyou
Sun Nov 28, 2010 6:33 pm
Forum: Showcase
Topic: V-Card Tournament at the Lure
Replies: 2
Views: 7323

V-Card Tournament at the Lure

I know that every year till now the V-card tournament had been a disaster at Lure... (as not enough people showed up for it EVER) So I hoped we might be able to hold one this year. The only requirement would be 6 people who would take part in it. Starting with me (Dominik) and the Guy I'm traveling ...
by Nerdmeetsyou
Sun Sep 19, 2010 4:48 pm
Forum: Showcase
Topic: Heros wizards : level problem
Replies: 49
Views: 44257

Re: Heros wizards : level problem

Yeah but wouldn't it enrich the game to have more stategies that are competetive? And so, if some aren't, because the cards supporting them are totally weak. Wouldn't that be a reason to make new versions of cards that are just better than the old ones, to bring them up to the powerlevel of the othe...
by Nerdmeetsyou
Sat Sep 11, 2010 9:47 pm
Forum: Showcase
Topic: Aware of their ways V
Replies: 18
Views: 17022

Re: Aware of their ways V

I believe the main problem with most versions of this card seems to be, that they mainly won't be used for their intended purpose...
by Nerdmeetsyou
Sat Sep 11, 2010 9:41 pm
Forum: Showcase
Topic: Heros wizards : level problem
Replies: 49
Views: 44257

Re: Heros wizards : level problem

I believe it is very sad that you limit yourself as a designer by this rule: never make anything obsolete....

please tell me what benefit you see in this agenda for the game?
You allways tell me there is this rule... but never actually why you think it is valid!
by Nerdmeetsyou
Wed Aug 25, 2010 9:24 am
Forum: Showcase
Topic: Heros wizards : level problem
Replies: 49
Views: 44257

Re: Heros wizards : level problem

I totally agree with you Bandoras... but there is a minor thing you are missing I believe. Maybe I came on to strong with my first argument, but what I generally meant was the following: YES, it is bad design to make old playable cards obsolete. (I'm not talking about the good cards here, I'm just t...
by Nerdmeetsyou
Sat Aug 21, 2010 4:34 pm
Forum: Showcase
Topic: Heros wizards : level problem
Replies: 49
Views: 44257

Re: Heros wizards : level problem

I still don't agree with the "assumption" that a new V-card should not make any old card obsolete. Where is that stated? And why? I mean this is a Tccg... in a tccg there allways come out cards that make old ones obsolete. That's the nature of the game. Sometimes this is something bad... b...
by Nerdmeetsyou
Mon Mar 29, 2010 4:06 pm
Forum: Odds, Ends & Hobbit Holes
Topic: Middle Earth in Japan?
Replies: 5
Views: 4318

Re: Middle Earth in Japan?

And if you are a hardcore player you can dispatch on a Journey to Anctarctica to win the special Most-dedicated-player-ever Award.
Biggest problem is, you actualy have to bring somebody with you to play!
by Nerdmeetsyou
Sun Dec 13, 2009 3:13 am
Forum: Showcase
Topic: Wraith-Lord
Replies: 2
Views: 7174

maybe it shouldn't count against the hazard limit?


another idear would be to give it an alternativ class to be played as a recource on your nazgul in CvsC battle?
by Nerdmeetsyou
Fri Oct 23, 2009 5:35 pm
Forum: Odds, Ends & Hobbit Holes
Topic: Lure of MECCG X - program discussion
Replies: 27
Views: 18935

that would be a nice idear...but turn out stupid.
because before the first errata, the courruption cards were totaly broken...
with the original rules you didn't have to play creatures at all...!!!
so maybe a METW-only tournament...
but not the original rules!!!!
by Nerdmeetsyou
Wed Oct 14, 2009 6:20 pm
Forum: Odds, Ends & Hobbit Holes
Topic: Lure of MECCG X - program discussion
Replies: 27
Views: 18935

Hey, I'm in for the giant 1 day game....!!!
don't know how i could help you, but ask if you need any help preparing it.

by the way...
what sense would a neutral golum player make?
what purpose would he serve?
how could he win on his own?
compared to the others who would win as a team?
by Nerdmeetsyou
Fri Sep 04, 2009 12:11 pm
Forum: Showcase
Topic: Minor Iteam variety?
Replies: 8
Views: 10607

The problem I always see with minor iteams when you NOT start with them is, and you want to play them later... they have to be very good, because otherwise they won~t make any sense. There is no reason (at least for me) to fetch a deggar of westerness with the Cup of Farwell/V ... because the deggar...
by Nerdmeetsyou
Fri Sep 04, 2009 12:04 pm
Forum: Showcase
Topic: Heros wizards : level problem
Replies: 49
Views: 44257

yeah, that is true, but if every wizard has one thing where he is very special, than at least there is a reason to play him in a specific deck! Maybe we shouldn~t make a saruman secific card out of it... and make it weaker... maybe it should just be a card that is easy playable for saruman, and play...
by Nerdmeetsyou
Thu Sep 03, 2009 6:38 pm
Forum: Development
Topic: Do we need a topic/theme for futer virtual sets?
Replies: 1
Views: 8091

Do we need a topic/theme for futer virtual sets?

One thing I always liked about the star wars V-card sets... that they had some kind of theme that connected them in some way... within each editon! So for example, one was about bounty hunters and jabbas palace. While another was about Jedi duels. so they realy got the feeling to be some kind of &qu...
by Nerdmeetsyou
Thu Sep 03, 2009 6:34 pm
Forum: Showcase
Topic: Minor Iteam variety?
Replies: 8
Views: 10607

hey, seems like there is no interest in that topic...???

would be greath if you could drop me a note on that topic.... just to let me know if it is bullshit..or not...

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