Search found 81 matches
- Mon Dec 26, 2022 7:09 pm
- Forum: Council Business
- Topic: CoE Elections for 2023-2025
- Replies: 29
- Views: 4988
Re: CoE Elections for 2023-2025
If I might be so bold as to reply to CDavis: thank you for your post. I sympathize with your concerns, and appreciate your research in the interest of accountability. Though I haven't been on previous iterations of the CoE, my impression is that they have generally, abjectly failed because they were...
- Sat Dec 03, 2022 6:52 pm
- Forum: Council Business
- Topic: CoE Elections for 2023-2025
- Replies: 29
- Views: 4988
Re: CoE Elections for 2023-2025
Hello, friends - In my native tongue, my name is Ethan, though most in the community know me as DamienX207, which is both my handle here on the forum as well as on the Discord channel. I would like to formally offer my candidacy for the Council of Elrond's next term. --- My background - I have been ...
- Fri Sep 16, 2022 9:32 pm
- Forum: Online Tournaments
- Topic: 2022 Halfling Open Tournament
- Replies: 0
- Views: 988
2022 Halfling Open Tournament
Hi everybody, Registration is now open for a Highlander-style "Halfling" format tournament event. Registration deadline will be September 30th at 11:59pm ET, but note that you can register now while you build your deck(s) (i.e. deck list is not necessary to register, but will be required p...
- Wed Aug 17, 2022 6:23 pm
- Forum: Odds, Ends & Hobbit Holes
- Topic: A Bedtime Story for my Son
- Replies: 2
- Views: 1050
A Bedtime Story for my Son
This was based on my first game in the Summer 2022 sealed game tournament; it was such a great game (for me) that I retold it to my 7yo son that evening. Thought that y'all might enjoy it - seriously, what other CCG provides such rich stories like this?!? :) ________________________________ Once upo...
- Thu May 05, 2022 10:24 pm
- Forum: Online Tournaments
- Topic: All-Expansion Sealed Collection Tournament on Cardnum, Summer 2022
- Replies: 28
- Views: 4316
Re: First All-Expansion Sealed Collection Tournament on Cardnum, Summer 2022
I'd like to register!
Cardnum: DamienX207
Discord: DamienX207
And thanks for organizing this!
Cardnum: DamienX207
Discord: DamienX207
And thanks for organizing this!
- Thu Aug 13, 2020 9:22 pm
- Forum: Community Projects
- Topic: Lord of the Maps - DamienX Play Guide Repository
- Replies: 14
- Views: 7421
Re: Lord of the Maps - DamienX Play Guide Repository
I would like to if/when Dream Team publishes hard copies that use Northern Wastes. With that said, I’d also want their high-res Hartwig extension so I don’t have to re-create it myself, and haven’t asked them yet, so can’t speak to whether they will actually provide
- Tue Jul 14, 2020 4:30 am
- Forum: Community Projects
- Topic: Lord of the Maps - DamienX Play Guide Repository
- Replies: 14
- Views: 7421
Lord of the Maps - DamienX Play Guide Repository
Hi friends! A few years ago, I posted my first " one map to rule them all " as a play guide for people to print at home. Well, since then, my obsession with MECCG cartography hasn't exactly let up, and so it seemed high time to show some benevolence and start a new thread with a full repos...
- Wed Oct 02, 2019 3:06 am
- Forum: News, Issues, Questions
- Topic: Aranruth / The Elf-King
- Replies: 6
- Views: 6096
Re: Aranruth / The Elf-King
Yeah, definitely a bummer to not be able to make use of Aranruth -- would prefer to play with as many DCs as possible! Ironic that the -1CP is actually a disadvantage in this case.
- Tue Oct 01, 2019 4:44 pm
- Forum: News, Issues, Questions
- Topic: Aranruth / The Elf-King
- Replies: 6
- Views: 6096
Re: Aranruth / The Elf-King
Oops I meant Cirdan, not Celeborn. My bad!
But -- if controlled by a Sinda, Aranruth is only 3MP + 3CP which isn't enough for Elf-king's 7, no?
But -- if controlled by a Sinda, Aranruth is only 3MP + 3CP which isn't enough for Elf-king's 7, no?
- Tue Oct 01, 2019 2:14 am
- Forum: News, Issues, Questions
- Topic: Aranruth / The Elf-King
- Replies: 6
- Views: 6096
Aranruth / The Elf-King
Quick rules Q: can Aranruth not be used by Celeborn or Thranduil to complete The Elf-king?
- Tue Jul 30, 2019 6:44 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Timing & Resolution of Resource Permanent Events using Untapping Effects
- Replies: 14
- Views: 9088
Re: Timing & Resolution of Resource Permanent Events using Untapping Effects
Ahhhhh k yes, mea culpa! Thanks all for bearing with my hopefully-understandable confusion —
- Tue Jul 30, 2019 4:37 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Timing & Resolution of Resource Permanent Events using Untapping Effects
- Replies: 14
- Views: 9088
Re: Timing & Resolution of Resource Permanent Events using Untapping Effects
But y’all are skipping over the “that are otherwise playable” bit, which would normally include other actions as mentioned.
- Tue Jul 30, 2019 2:23 am
- Forum: Rules Questions & Debate (unofficial)
- Topic: Timing & Resolution of Resource Permanent Events using Untapping Effects
- Replies: 14
- Views: 9088
Re: Timing & Resolution of Resource Permanent Events using Untapping Effects
Right, so Annotation 24 means you can't use actions between effects like between the end of a Smoke On The Wind attack and the "tap a character to...", but wouldn't seem to prohibit actions within an effect; you could surely use other normal combat effects within a SOTW attack. As it says ...
- Sun Jul 28, 2019 11:59 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Timing & Resolution of Resource Permanent Events using Untapping Effects
- Replies: 14
- Views: 9088
Re: Timing & Resolution of Resource Permanent Events using Untapping Effects
(Obv when I say "cramming", I really mean Foul-Smelling Paste) :twisted: To clarify because I'm confused; URD says "There is time between strike sequences to take actions that are otherwise legal." Annotation 18 and 24 both seem to be talking about during an actual strike sequenc...
- Sun Jul 28, 2019 6:22 pm
- Forum: Rules Questions & Debate (unofficial)
- Topic: Timing & Resolution of Resource Permanent Events using Untapping Effects
- Replies: 14
- Views: 9088
Re: Timing & Resolution of Resource Permanent Events using Untapping Effects
To clarify though, could an effect be used prior to the final strike’s resolution, such as Cramming a different character in between strikes/prior to the last? This would seem to be valid as the untapped character could in theory then tap in support for that final strike (but could then just remain ...