(Deck) Lady Galadriel: Towers Destroyed
Posted: Tue Nov 17, 2015 6:14 pm
I thought I'd post a not terribly original, yet enjoyable deck that I've been playing.
Starting Company
Bladorthin (Star-Glass)
Glorfindel II (Healing Herbs)
2x Elven Handmaiden
Towers Destroyed
War-Forges
Lady of Many Gifts
Deck Character
3x Lady Galadriel
Celeborn, Lord of Lorien
Fanar
Wood-Elf
Resource Cards
Items
No Items
Allies
No Allies
Factions
No Factions
Events
2x Ancient Knowledge
2x Dark Tryst
3x Gates of Morning
3x Great Achievement
3x Longbottom Leaf
3x Lucky Search
3x Marvels Told
2x Risky Blow
3x Smoke Rings
3x Star of High Hope
3x The Evenstar
Sideboard
1x Aranruth
3x Bow of Yew
1x Chief-Guardian
1x Elves of Lothlorien
1x Emerald of the Mariner
1x Enruned Shield
1x Leaf Brooch
1x Legacy of Smiths
1x Orcrist
1x Palantir of Amon Sul
1x Pass the Doors of Dol Guldur
1x Phial of Galadriel
1x Quickbeam
1x Rescue Prisoners
1x Safe From the Shadow
1x Thranduil
1x Tower Raided
1x Trusted Councellor
2x Waybread
1x We Have Come to Kill
Sites
Lorien
Dol Guldur
Wellinghall (Quickbeam)
Play Notes
You'll want to mulligan any hand without Galadriel in it. There are no resource cards worth marshalling points main deck, so you'll
always have the option to Mulligan. If you find Galadriel, tap her on turn one to put Phial of Galadriel and the Lorien items in the discard and use Lady of Many Gifts to grab the phial for Bladorthin. Bladorthin and Glorfindel will head to Dol Guldur to start working on Towers Destroyed.
You should grab Bow of Yew every turn with one of the handmaidens via War-Forges. You'll need these to defeat Sauron during the final phase of Towers Destroyed. The other handmaiden can grab Lorien items, starting with Leaf Brooch, and play Marvels Told. Use the new character combined Haven trick to untap Lorien when needed.
While at Dol Guldur, sideboard in Enruned Shield after you draw into Lucky Search for Bladorthin to get that combo going. You'll want to sideboard every turn with Galadriel, as there are lots of cards that need to make their way into the deck. Despite all the sideboarding, the deck exhausts surprisingly fast since you have so many resources that you can play during the organization phase.
When you're ready to make the final Towers Destroyed push, move the Lorien company (which hopefully includes at least two of Celeborn/Fanar/Elven Ranger with bows) to Dol Guldur to finish off Sauron. If you're feeling extra ambitious you can play Rescue Prisoners and Pass the Doors of Dol Guldur (possible with some Waybreads).
The final turn will have one company go store the events and Palantir (if necessary), while the other finds a Shadow-hold for Tower Raided. Use the Leaf Brooch and Ancient Knowledge to satisfy the requirements for a cool 7 MPs (with Great Achievement).
Final Notes: The character scheme is a little clunky, with not much spare GI, but when I tried a similar strategy with mid-sized Elves I ran into combat issues. Having only 1 faction/ally in the sideboard is also a bit precarious, but there are already issues with sideboard space. Realistically, Rescue Prisoners/ Pass the Gates could be cut, but where's the fun in that?
Marshalling Points
Allies: 1
Factions: 1
Items: 13(15)
Characters: 11
Miscellaneous: 19
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Total: 45(47)
Starting Company
Bladorthin (Star-Glass)
Glorfindel II (Healing Herbs)
2x Elven Handmaiden
Towers Destroyed
War-Forges
Lady of Many Gifts
Deck Character
3x Lady Galadriel
Celeborn, Lord of Lorien
Fanar
Wood-Elf
Resource Cards
Items
No Items
Allies
No Allies
Factions
No Factions
Events
2x Ancient Knowledge
2x Dark Tryst
3x Gates of Morning
3x Great Achievement
3x Longbottom Leaf
3x Lucky Search
3x Marvels Told
2x Risky Blow
3x Smoke Rings
3x Star of High Hope
3x The Evenstar
Sideboard
1x Aranruth
3x Bow of Yew
1x Chief-Guardian
1x Elves of Lothlorien
1x Emerald of the Mariner
1x Enruned Shield
1x Leaf Brooch
1x Legacy of Smiths
1x Orcrist
1x Palantir of Amon Sul
1x Pass the Doors of Dol Guldur
1x Phial of Galadriel
1x Quickbeam
1x Rescue Prisoners
1x Safe From the Shadow
1x Thranduil
1x Tower Raided
1x Trusted Councellor
2x Waybread
1x We Have Come to Kill
Sites
Lorien
Dol Guldur
Wellinghall (Quickbeam)
Play Notes
You'll want to mulligan any hand without Galadriel in it. There are no resource cards worth marshalling points main deck, so you'll
always have the option to Mulligan. If you find Galadriel, tap her on turn one to put Phial of Galadriel and the Lorien items in the discard and use Lady of Many Gifts to grab the phial for Bladorthin. Bladorthin and Glorfindel will head to Dol Guldur to start working on Towers Destroyed.
You should grab Bow of Yew every turn with one of the handmaidens via War-Forges. You'll need these to defeat Sauron during the final phase of Towers Destroyed. The other handmaiden can grab Lorien items, starting with Leaf Brooch, and play Marvels Told. Use the new character combined Haven trick to untap Lorien when needed.
While at Dol Guldur, sideboard in Enruned Shield after you draw into Lucky Search for Bladorthin to get that combo going. You'll want to sideboard every turn with Galadriel, as there are lots of cards that need to make their way into the deck. Despite all the sideboarding, the deck exhausts surprisingly fast since you have so many resources that you can play during the organization phase.
When you're ready to make the final Towers Destroyed push, move the Lorien company (which hopefully includes at least two of Celeborn/Fanar/Elven Ranger with bows) to Dol Guldur to finish off Sauron. If you're feeling extra ambitious you can play Rescue Prisoners and Pass the Doors of Dol Guldur (possible with some Waybreads).
The final turn will have one company go store the events and Palantir (if necessary), while the other finds a Shadow-hold for Tower Raided. Use the Leaf Brooch and Ancient Knowledge to satisfy the requirements for a cool 7 MPs (with Great Achievement).
Final Notes: The character scheme is a little clunky, with not much spare GI, but when I tried a similar strategy with mid-sized Elves I ran into combat issues. Having only 1 faction/ally in the sideboard is also a bit precarious, but there are already issues with sideboard space. Realistically, Rescue Prisoners/ Pass the Gates could be cut, but where's the fun in that?
Marshalling Points
Allies: 1
Factions: 1
Items: 13(15)
Characters: 11
Miscellaneous: 19
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Total: 45(47)