Ok, so this has been brought to the Rules Question section of this forum. You can check the discussion here:
http://www.councilofelrond.org/forum/vi ... php?t=1018
Apparently, the Rulesbook says you have to move the One Ring to Mt. Doom and play certain cards (cracks of doom, gollum's fate in this case) to achieve a victory.
I personally believe the word "move" isnt intended here as if the company had to move literally with the One Ring. IMO the wording here is kinda vague, and the text of both Cracks of Doom and Gollum's Fate are quite clear instead.
That's only my point of view, though. What do you guys think? Should a rule about this be made?
The One Ring tested at Mount Doom
- Konrad Klar
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It reminds me some fragment from LE.
I cannot take it strictly.
If none of game's mechanics can prove validity of some carelessly written phrase, it is rather reason for making clarification, than for changing everything but that phrase.
Bold is mine.Lidless Eye, Starter Rules, Playing and Drawing Cards, Creature Cards wrote:At least one of the region symbols on the creature's card matches one of the region types the company moved through this turn (see below). If the creature's card has two region symbols of the same type (i.e., a deep Wilderness creature), then the company must have moved through at least two regions of that same type.
I cannot take it strictly.
If none of game's mechanics can prove validity of some carelessly written phrase, it is rather reason for making clarification, than for changing everything but that phrase.
We will not speak of such things even in the morning of the Shire.
I believe what the victory conditions are supposed to say is as follows:
Similarly for minionsOne Ring Victory Hero wrote:If you have the One Ring at Mount Doom and play certain cards - The One Ring is destroyed and you win.
One Ring Victory Minion (non-Balrog) wrote:If you have the One Ring at Barad-dûr - Sauron is reunited with The One Ring and you win.
- Shapeshifter
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I just came across this:
IMO there is no need to actually move The One Ring to Mount Doom, otherwise this would have been mentioned again on page 53 of The Wizards Companion.
The Wizards Companion wrote:If you move The One Ring to Mount Doom and play certain cards - The One Ring is destroyed and you win. (See page 53 for more on Rings.)
The conditions for destroying The One Ring are: a company must have Mount Doom as its current site and either Cracks of Doom or Gollum's Fate must be successfully played and the conditions on these cards must be fulfilled.page 53 of The Wizards Companion wrote:Destroying the One Ring
The One Ring can be destroyed if its bearer has Mount Doom as his company's current site and one of the following occurs:
- The Cracks of Doom card is played and the bearer passes the corruption check called for by the card.
- Gollum is in a company at Mount Doom and the Gollum's Fate card is played.
IMO there is no need to actually move The One Ring to Mount Doom, otherwise this would have been mentioned again on page 53 of The Wizards Companion.