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[V suggestion] Fair travels in wilderness

Posted: Tue Feb 19, 2008 3:59 pm
by marcos
Fair Travels in wilderness V
Short event
Playable during the organization phase on a moving company. If the company has at least one [-me_wi-]: during the rest of the company's turn, you can discard one hazard creature that can be keyed by type to [-me_wi-] to cancel an attack from a hazard creature that can be keyed by type to a [-me_wi-] against that company. Cannot be duplicated on a given company

pretty generic canceller for that decks that visits lots [-me_wi-], and also helps vs Awakened plants 8)

Posted: Tue Feb 19, 2008 5:48 pm
by Nerdmeetsyou
maybe make it limited by the number of wildeness you travel through...

Posted: Tue Feb 19, 2008 5:55 pm
by marcos
what do you mean?

Posted: Tue Feb 19, 2008 5:58 pm
by Bandobras Took
Hmmm . . . I would change it to hazards that are keyed by type. A Cave-Drake can be keyed to wilderness, but I might have keyed it to a Ruins & Lairs, in which case I don't think the Fair Travels should help cancel.

Also, would this work on double wilderness creatures?

Posted: Tue Feb 19, 2008 6:01 pm
by marcos
ok so,

Playable during the organization phase on a moving company. If the company has at least one [-me_wi-] : during the rest of the company's turn, you can discard one hazard creature that can be keyed by type to [-me_wi-] to cancel an attack from a hazard creature keyed by type or name to [-me_wi-] against that company. Cannot be duplicated on a given company

yes it would work agaisnt multiple wilderness, at least that was the idea

Posted: Tue Feb 19, 2008 7:39 pm
by Jambo
What about a simple Elven Cloak? ;)

Posted: Tue Feb 19, 2008 7:43 pm
by marcos
because elven cloak cancels a strike and this one can cancel every creature keyed to wilderness ;)

*marcos feels like Jambo doesn't like his suggestions :? *