There is nothing to discuss in that reference. It is a modification to the rules on playing resources in the site phase and a modification to Annotation 24. Nothing in that reference has any bearing on understanding how Traitor's works -- it is not an automatic attack and annotation 24 does not apply.Konrad Klar wrote: ↑Fri Nov 06, 2020 8:16 am
And if I provide some references, like e.g. reference to viewtopic.php?f=103&t=3450 , the fact may be barefacedly negated by you.
Well, we are on the same page here. The difference is that my understanding of the rules is internally consistent with the other rules and also consistent with ICE's rulings, whereas your understanding of the rules is not.Konrad Klar wrote: ↑Fri Nov 06, 2020 8:16 am I believe that if someone has radically different understanding of some things than I have, then any argument I make will look as not relevant for him.
Your statements are often ignorant of how the rules changed overtime, which causes many of your misunderstandings. When Annotation 24 was drafted, it was absolutely known how many strikes Rescue Prisoners would ever have -- two. Rescue Prisoners could only ever have the 2 strikes listed in the card text because the attack is declared and resolved without any possibility for the number of strikes to be modified -- modifying the number is not a modification to a dice roll. As such, there was no time to modify Rescue Prisoner's 2 strikes without the amendment to Annotation 24.Konrad Klar wrote: ↑Fri Nov 06, 2020 8:16 amMasterpiece.CDavis7M wrote: ↑Thu Nov 05, 2020 11:29 pm If you read The Wizard's Companion you would see that certain cards are playable when facing an attack created within resolution of a card (e.g., Rescue Prisoners) by virtue of strikes being dice rolls, which are targetable when declared. An attack is just one or more strike dice rolls, which work just like all other dice rolls. The amendment to Annotation 24 creates an exception that allows for declaration of cards that require a character or company to be "facing an attack," even though the attack is merely declared. There is no "inner chain of effects" needed -- it's just a dice roll.
At the moment when Rescue Prisoners is declared it is not even known how many strikes will have the attack that it creates.
But then Annotation 24 was amended, allowing for the strikes to be modified and for other effects (e.g., those requiring a character/company to be facing an attack) to be played as discussed above.