Annotation 26

Any rule erratum or clarification submission for the upcoming 2019 ARV should be posted here.
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Konrad Klar
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Annotation 26

Post by Konrad Klar » Sun Nov 25, 2018 11:13 am

CRF, Turn Sequence, Movement/Hazard Phase, General wrote:Annotation 26: If at the start of a player's movement/hazard phase, there are multiple
effects in play such that their net effect depends on the order they are applied, the
player who is currently not taking his turn (i.e., the hazard player) decides the order in
which they are to be applied. Once this interpretation is established, all further actions
are applied in the order they are resolved for the rest of the turn.
There is a period between beginning of an untap phase and end of a long-event phase in which order of "multiple effects in play such that their net effect depends on the order they are applied" is not defined.

To solve the problem I propose the following erratum:

Annotation 26: If at the start of a player's movement/hazard phase, there are multiple
effects in play such that their net effect depends on the order they are applied, the
player who is currently not taking his turn (i.e., the hazard player) decides the order in
which they are to be applied. Once this interpretation is established, all further actions
are applied in the order they are resolved for the end of next long-event phase.
We will not speak of such things even in the morning of the Shire.

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Bandobras Took
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Re: Annotation 26

Post by Bandobras Took » Mon Nov 26, 2018 1:42 am

rather "are resolved until the end of the next long-event phase."
Remember, NetRep rulings are official. This does not necessarily mean they are correct.

You probably aren't playing Fallen Wizards correctly. This prompted the backlash erratum that I will link to as soon as I notice it is officially posted. :)

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Konrad Klar
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Re: Annotation 26

Post by Konrad Klar » Mon Nov 26, 2018 8:04 am

Right.

So proposed erratum is now:

Annotation 26: If at the start of a player's movement/hazard phase, there are multiple
effects in play such that their net effect depends on the order they are applied, the
player who is currently not taking his turn (i.e., the hazard player) decides the order in
which they are to be applied. Once this interpretation is established, all further actions
are applied in the order they are resolved until the end of the next long-event phase.
We will not speak of such things even in the morning of the Shire.

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Konrad Klar
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Re: Annotation 26

Post by Konrad Klar » Tue Feb 19, 2019 8:49 am

Proposed erratum is now:

"Annotation 26: If at the start of a player's movement/hazard phase, there are multiple
effects in play such that their net effect depends on the order they are applied, the
player who is currently not taking his turn (i.e., the hazard player) decides the order in
which they are to be applied. Once this interpretation is established (and also in period
between beginning of first turn of game and end of the long-event phase), all further actions
are applied in the order they are resolved until the end of the next long-event phase."

(and also in period between beginning of first turn of game and end of the long-event phase)
covers a short period of game in which "multiple
effects in play such that their net effect depends on the order they are applied"
may appear.
We will not speak of such things even in the morning of the Shire.

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the Jabberwock
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Re: Annotation 26

Post by the Jabberwock » Mon Jul 08, 2019 10:02 pm

Konrad - Will you please provide a couple actual examples where your proposed change would be applicable?

Thanks

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Konrad Klar
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Re: Annotation 26

Post by Konrad Klar » Tue Jul 09, 2019 6:35 am

Doors of Night, Fell Winter, Morgul Night are in play.

Under current rules the order of effects of Fell Winter and Morgul Night is not defined in organization phase.
So it is not known whether Anduin Vales should be treated as [-me_wi-], or as [-me_sl-].
So FW player does not know whether he may play or may not play Alatar (has home site: Any non-"Dragon's lair" [-me_rl-] in Wilderness) at Gladden Fields.
We will not speak of such things even in the morning of the Shire.

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Re: Annotation 26

Post by Konrad Klar » Tue Jul 09, 2019 7:09 am

Defined order of effects of Fell Winter and Morgul Night is also necessary to estimate accessibility of sites for Gwaihir's special movement, for playability of Refuge and Wondrous Maps.

Order of effects of Itangast at Home, Bane of the Ithil-stone, if not known does not allow to calculate CPs of greater item palantirs.
We will not speak of such things even in the morning of the Shire.

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CDavis7M
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Re: Annotation 26

Post by CDavis7M » Tue Jul 09, 2019 5:14 pm

Ok, so this just maintains the effects based on the order of effects from the last (most recent) M/H phase?

Is that not the intention? Isn't that how people play?

I do see the mistake in the CRF though.

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