Icy Touch wrote:The prowess of one Undead attack is modified by +1.
Corruption. The next character wounded by the attack (on whom a corruption card has not already been played this turn) receives 2 corruption points (place this card with the character). Discard Icy Touch if it is not played with a character. During the organization phase, a character with this card may tap and attempt to remove it. Make a roll (or draw a #): if this result is greater than 6, discard this card.
The CRF entry looks like an unfinished sentence, but even if read it as:CRF, Errata (Cards), Icy Touch wrote:If two of these are in play, they both trigger at the same time, and the second one is
discarded without effect.
"If two of these are in play, they both trigger at the same time, the second one is discarded without effect."
it is simply wrong.
Firstly, Icy Touch has two effects. First effect has nothing to do with Corruption. It is triggered by facing an Undead attack.
Secondly, second effect is triggered by wounding a character by Undead attack. The effect is not playing the Icy Touch on character. It is placing Icy Touch on character.
There is a limit of one Corruption card that may be played on given character per turn. There is no limit of Corruption cards that may be placed on given character per turn.
Related thread:
Curiosity: Icy Touch
I propose to change the clarification to:
"If multiple of these are in play, they all trigger at the same time when next character is wounded by the attack (on whom a corruption card has not already been played this turn), and all are placed on the character. The second effect is not triggered if wounded entity counts as a character for purposes of facing the attack, but is not character otherwise."
Last sentence covers among others allies and agents played as hazards (that may face an Undead attack according to Hidden Knife).
EDIT: Changed the title of thread to reflect a change in status of proposed changes made in later post.