Re: Open to the Summons
Posted: Fri Aug 09, 2019 3:54 am
Yes. There is, but no existing effect would expose the difference.
Helm of her Secrecy would beat them both.
Helm of her Secrecy would beat them both.
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Actually, it means that for any given event, it is vital to determine whether it creates the possibility of a given activity or merely affects it. If the former, it may be played at any time according to the restrictions on its own text. If the latter, the ability to perform the given activity must already be independently present for the event to be played.Konrad Klar wrote: ↑Thu Aug 08, 2019 1:31 pmThis does not mean anything.Bandobras Took wrote: ↑Thu Aug 08, 2019 1:16 pm Short-events are restricted by rule to having an effect on the game or potential effect.
Ichabod Digest 85 wrote:From: "Michael Kaszubski" <mik...@konto.infocentrum.com>
>Does it mean you can play both Open to the Summons and Thrall of the Voice
>to put a 7-mind character (like Anarin) into play?
It means you can put a 7 mind *agent* into play.
Some cards that allow playing an extra resource require having the resource in hand. Some do bot.
But not as character.CDavis7M wrote: ↑Fri Aug 09, 2019 5:04 pm Also, how do you guys feel about 7-mind agents being played by Fallen Wizards by layering Open to the Summons followed by Thrall?
Ichabod Digest 85 wrote:
From: "Michael Kaszubski" <mik...@konto.infocentrum.com>
>Does it mean you can play both Open to the Summons and Thrall of the Voice
>to put a 7-mind character (like Anarin) into play?
It means you can put a 7 mind *agent* into play.
White Hand wrote:Characters – You may use both hero and minion characters. However, you may only use a character if
his mind attribute is 5 or less. All of your non-Orc/-Troll characters are considered to be hero
characters. You may only use up to two of each non-unique character.
Open to the Summons requires an *agent* and so you can play a 7-mind agent-character as a character. But not ANY character, as Open to the Summons cannot be played on non-agent characters. Anarin being the only 7-mind agent.Digest 78 wrote:Ignore the "use." Fallen-wizard may not play or start with characters
with more than 6 mind.
No, they were trying to express that you can't dump cards just to get more draw. It's relevant in that many cards are valued simply because they have few to no restrictions on when they can be played, so they allow you to get through your deck more quickly.Konrad Klar wrote: ↑Fri Aug 09, 2019 1:58 pm I think that ICE has tried to express "you cannot play a card if its conditions do not exist".
Some cards are so constructed that it can never be excluded that they will have some effect at resolution.
EDIT: condition -> conditions
Of course, re-iterating the rules brings into question whether it is a rule.The alternative effect of this card can be played and resolved before any Nazgûl is played with it. A Nazgûl must be played as the first declared action in the chain of effects following the resolution of the alternative effect of Morgul-horse. If a Nazgûl is not played immediately following the resolution of this card, this card is returned to its player's hand. This card cannot be played for no effect just to discard it.
MELE Bringing Characters Into Play wrote:You may play a non-Ringwraith character card.
A Chance Meeting wrote:A character (even a Hobbit) may be brought into play
We Have Come to Kill wrote:A character may be brought into play
First, I don't see any difference between "may be played" and "may be brought into play." And if there was a difference, it would count against A Chance Meeting and not against Open to the Summons, since "brought into play" would seem to reference the rules for bringing characters into play during the organization phase. So then, all of these statements provide the same effect on the game (again, this is just my best guess).Open to the Summons wrote:One agent minion may be played
The difference is that The Windlord Found Me actually permits the player a card play action. A Chance Meeting and Open to the Summons do not permit any active action; their permission is on the card that is played / brought into play (presumably from some other---likely normal---rules allowing a play action). The character being allowed to be an agent or at a non-haven does not equate to allowing you to make up a character play action that has otherwise been restricted by the rules.Konrad Klar wrote: ↑Mon Sep 16, 2019 3:40 pm But if particular card allows for the something, you can do it regardless of what general rules allow for. And it does not need to allow for it explicitly. The Windlord Found Me allows for playing a Wizard when it is stored. If it is stored in end-or-turn phase, you can play a Wizard in end-or-turn phase (that is otherwise not allowed by general rules).
In practice it does not introduce anything more than playability conditions listed on card.Bandobras Took wrote: ↑Fri Aug 09, 2019 1:41 pmActually, it means that for any given event, it is vital to determine whether it creates the possibility of a given activity or merely affects it. If the former, it may be played at any time according to the restrictions on its own text. If the latter, the ability to perform the given activity must already be independently present for the event to be played.Konrad Klar wrote: ↑Thu Aug 08, 2019 1:31 pmThis does not mean anything.Bandobras Took wrote: ↑Thu Aug 08, 2019 1:16 pm Short-events are restricted by rule to having an effect on the game or potential effect.
The text of many short-events is open to interpretation either way.