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Cards and Deck Build sections suggestions

Posted: Tue Sep 04, 2018 4:14 pm
by Kodi
Hi!

I'm using this marvelous app ;) I have some suggestion:

Cards section:
- Add a card text filter. For example if I want to search "Gates of Morning" to show only cards related to GoM, now is not possible.
- Possibility of adding a card to the current deck from this section
- Characters filter would be great: filter by Race, Skills, Mind, Influence, Prowess... Actually I use and excel with filters where I can do it and I use it a lot.
i.e.: When I'm building a deck, normally I want to search an elf ranger prowess more than 3. If I find one, could be good add to the current deck as I said before.

Deck Builder:
- Add view "card text" functionality. Now, if I'm looking a card in deck and want to look the text for looking erratas, is not possible. Actually I have to go to cards section and search it.
- I don't like so much the list structure. It's difficult to read. It could be better without subcateories. For me is not usefull separate in allies, permanent, short, long event, noldoelf, wizard... Only I need separate in hazards, resources and characters (like sideboard list)
- I need check the deck legality like GCCG
- It could be great organize in folders the decks.
- It could be great define against which align is (hero/minion/fallen/elf-lord...)

Thank you very much for your work and effort ;)

Best

Re: Cards and Deck Build sections suggestions

Posted: Tue Sep 04, 2018 4:15 pm
by rezwits
kodi wrote: Tue Sep 04, 2018 4:14 pm Hi!

I'm using this marvelous app ;) I have some suggestion:

Cards section:
A- Add a card text filter. For example if I want to search "Gates of Morning" to show only cards related to GoM, now is not possible.
B- Possibility of adding a card to the current deck from this section
C- Characters filter would be great: filter by Race, Skills, Mind, Influence, Prowess... Actually I use and excel with filters where I can do it and I use it a lot.
i.e.: When I'm building a deck, normally I want to search an elf ranger prowess more than 3. If I find one, could be good add to the current deck as I said before.
A & C will happen within the month
B unfortunately not for a while or a few...
kodi wrote: Tue Sep 04, 2018 4:14 pm Deck Builder:
A- Add view "card text" functionality. Now, if I'm looking a card in deck and want to look the text for looking erratas, is not possible. Actually I have to go to cards section and search it.
B- I don't like so much the list structure. It's difficult to read. It could be better without subcateories. For me is not usefull separate in allies, permanent, short, long event, noldoelf, wizard... Only I need separate in hazards, resources and characters (like sideboard list)
C- I need check the deck legality like GCCG
D- It could be great organize in folders the decks.
E- It could be great define against which align is (hero/minion/fallen/elf-lord...)

Thank you very much for your work and effort ;)

Best
A unfortunately not for a while or a few
B could get cleaned up, totally agree, but will leave sections.
C & D deck legality within the next 45 days, FULL (i.e. DC too).
E could happen anytime, it'll just get thrown in.

THANKS 100% for the request! I don't mind improving in the direction of what players want...

Lagers... (coming up tho)

Re: Cards and Deck Build sections suggestions

Posted: Tue Sep 04, 2018 6:36 pm
by Kodi
Thanxs for reply, I'll continue doing feedback ;)

Re: Cards and Deck Build sections suggestions

Posted: Wed Sep 05, 2018 6:50 pm
by Shapeshifter
About the deck builder:

a) Is there a way to export a deck? I guess the way is copy and paste, right?
b) Whatever deck I build it says "Casual play only". Is there an option to change it to "Competitive play"?

Re: Cards and Deck Build sections suggestions

Posted: Wed Sep 05, 2018 6:53 pm
by rezwits
Shapeshifter wrote: Wed Sep 05, 2018 6:50 pm About the deck builder:

a) Is there a way to export a deck? I guess the way is copy and paste, right?
b) Whatever deck I build it says "Casual play only". Is there an option to change it to "Competitive play"?
a) Unfortunately yeah copy and paste is the only way, I could make a button I suppose for a full deck list, but it wouldn't be GCCG style, more like 6 breaks and each component.
b) The deck categories will be changing, within the month, as I do, Standard vs Dreamcard, and Creature Count 12, actual verification of Hero, Minion, FW etc...

Re: Cards and Deck Build sections suggestions

Posted: Tue Oct 02, 2018 5:55 pm
by CCG Collector
I've been putting together a number of solo scenario decks in the deck builder lately, and I've noticed a couple of things that could be improved. It's odd that when there are multiple potential matches for a card (like Gandalf), the "add cards" box doesn't differentiate them, and when the card is actually added, it's not always the hero version. This is particularly glaring for things like havens, where it can default to the Elf-lord version. (It's also worth noting that sites cannot be added the same way as other cards; I've just been putting them in the "Pool" area.) Similarly, when there are multiple versions of a card available, like Giant which is from both METW and MELE, it often defaults to the MELE version. I'd personally prefer METW being the default, since I'm more likely to have that version of the card, but I could understand if the reasoning was that the MELE versions are often updated or corrected. Also, the option to include a text description for a deck, to include strategy or alternate cards that could be included, would be nice.

I do like that the builder automatically formats the lists, since my normal way of entering cards right now is just putting in the quantity and the name (or even a shortened version of it) into the appropriate text boxes, then, once I'm done, increasing and then immediately decreasing the card amount of a single card in that category to get them all formatted.

For Cardnum overall, is it possible to include the rarity of a card somewhere in its text box? It would be nice for someone like me, who doesn't own as many loose cards as I'd like and doesn't know all the cards by heart, so I can determine what the expected investment might be if I'm trying to put together a deck (as well as possibly swapping out a rarer card for a more common one).

Re: Cards and Deck Build sections suggestions

Posted: Thu Oct 04, 2018 2:59 am
by rezwits
CCG Collector wrote: Tue Oct 02, 2018 5:55 pm I've been putting together a number of solo scenario decks in the deck builder lately, and I've noticed a couple of things that could be improved. It's odd that when there are multiple potential matches for a card (like Gandalf), the "add cards" box doesn't differentiate them, and when the card is actually added, it's not always the hero version. This is particularly glaring for things like havens, where it can default to the Elf-lord version. (It's also worth noting that sites cannot be added the same way as other cards; I've just been putting them in the "Pool" area.)
Well the first thing is the #1 reason I made this SW Version of meccg, was because of the utter lack of speed using GCCG, and just with only 60 sites! dawg slow, like a 30 sec pause in between looking at the sites in that older app. So unfortunately there really won't be any concessions made for sites in the deck editor, but I can give you some tips:

1. If you want you can put them in the FW-DC-SB area too and access them with the menu from the play deck pop-up.
2. These are the main codes, like so: [H] (TW), [H] (TD), [M] (LE), [H] (AS), [M] (AS), etc, [F] FW, [E] Elf, [D] Dwarf, ["B] Balrog. If you need any other codes that need to be tacted on, just ask.
3. Every site MUST have the code, or you will just get the default in alphabetical order.
4. This also goes with the Avatar, and some MUST have Dual Alignment Cards.
CCG Collector wrote: Tue Oct 02, 2018 5:55 pm Similarly, when there are multiple versions of a card available, like Giant which is from both METW and MELE, it often defaults to the MELE version. I'd personally prefer METW being the default, since I'm more likely to have that version of the card, but I could understand if the reasoning was that the MELE versions are often updated or corrected. Also, the option to include a text description for a deck, to include strategy or alternate cards that could be included, would be nice.
Yeah the default is Le before Tw on most hazards, i.e. Alphabetical order again. As far as the text description coming there is going to be a NOTES section coming, it's been requested so hang on for that.
CCG Collector wrote: Tue Oct 02, 2018 5:55 pm I do like that the builder automatically formats the lists, since my normal way of entering cards right now is just putting in the quantity and the name (or even a shortened version of it) into the appropriate text boxes, then, once I'm done, increasing and then immediately decreasing the card amount of a single card in that category to get them all formatted.
Thanks
CCG Collector wrote: Tue Oct 02, 2018 5:55 pm For Cardnum overall, is it possible to include the rarity of a card somewhere in its text box? It would be nice for someone like me, who doesn't own as many loose cards as I'd like and doesn't know all the cards by heart, so I can determine what the expected investment might be if I'm trying to put together a deck (as well as possibly swapping out a rarer card for a more common one).
I'll look where I can put that, I can add it to the card browser for sure!

Re: Cards and Deck Build sections suggestions

Posted: Thu Oct 04, 2018 2:47 pm
by CCG Collector
rezwits wrote: Thu Oct 04, 2018 2:59 am Well the first thing is the #1 reason I made this SW Version of meccg, was because of the utter lack of speed using GCCG, and just with only 60 sites! dawg slow, like a 30 sec pause in between looking at the sites in that older app. So unfortunately there really won't be any concessions made for sites in the deck editor, but I can give you some tips:
That's understandable. Will there ever be a way to include the same site of different alignments, like you might have in a Fallen-Wizard deck?

Re: Cards and Deck Build sections suggestions

Posted: Thu Oct 04, 2018 7:11 pm
by rezwits
When I get in the mood to redo the REGEX, I will get around to having 2 of the same name cards in the same deck section. For now tho if you put them in a seperate deck section you can do it, like pool for minion, and fw-dc-sb for hero.

So for instance, let's say you put 20 Hero Sites in FW-DC-SB, and like 4 Minion Ruins & Lairs (semi-copies), in the Pool, when you start the game, you can use this command:

/move-fw-sb, and click the four R&L, and put them in the FW-DC-SB. Even if they have the same name, they'll stick... sound good?

Thanks again!!

Re: Cards and Deck Build sections suggestions

Posted: Thu Feb 07, 2019 10:52 pm
by Theo
rezwits wrote: Thu Oct 04, 2018 2:59 am As far as the text description coming there is going to be a NOTES section coming, it's been requested so hang on for that.
+1

Re: Cards and Deck Build sections suggestions

Posted: Tue Apr 02, 2019 3:51 pm
by CCG Collector
rezwits wrote: Thu Oct 04, 2018 2:59 amAs far as the text description coming there is going to be a NOTES section coming, it's been requested so hang on for that.
Thanks for adding the notes, though there's currently a minor bug with them. When you edit a deck with no notes, the Notes text box contains the text of the last deck you edited. It's not a huge issue, but I figured you'd want to know.

Re: Cards and Deck Build sections suggestions

Posted: Thu Feb 06, 2020 5:55 am
by Theo
kodi wrote: Tue Sep 04, 2018 4:14 pm - It could be great organize in folders the decks.
+1

Alternatively, deck tagging.

Bonus points if you add version history. :P

Really, I guess I should just keep track of my decks in git and import them into cardnum when I want to play a game. >_< Maybe cardnum could just add an export/import file format, which would effectively allow easy deck duplication as well; five clicks instead of ~50 clicks?

Re: Cards and Deck Build sections suggestions

Posted: Thu Feb 06, 2020 6:04 am
by rezwits
+1

I do version control of my decks, now I gotta do deck managment for the community? bah nah

This is what's going on:

I am dropping $2000, on a new server and going to put it in a server collocation center, i.e. similar to rack space.

Then I am going to transfer the site to said server for a whopping 5-10 times speed increase in:

Initial Site Loading and Reloading,
i.e. when you have to do a simple refresh or reload (5x to 10x speed increase)
Game Loading
Game Play
Number of "current games" up to about 8 at a time 16 players with Spectators

That's what I am focused on NOW, I said by June, but shoe it's almost June before you know it, AND

We are getting like 3 games during the day back to back days, now like 4 or 5 times in the last 3 weeks!

So I gotta speed up the time table here, to handle at least 12-16 games NO spectators LOL

It's gonna be awesome but that's where my head is.