Ok, let's have a go with the Orc-mounts idea.
So we'd have Dwar Unleashed (trimmed):
Dwar Unleashed V:
Playable on Dwar during the organization phase (if Dwar is your Ringwraith). Even without a mode card, Dwar’s company may use region movement equal to 1 region plus a region for every Wolf faction or two Wolf allies in play. All Wolf allies in his company gain the ranger skill, , and their non-Ringwraith controllers may be in Dwar’s company. You may discard this card if Dwar is not moving: Dwar's current region and all adjacent regions change to Dark-Domains
or Wildernesses until your next organization phase.
Is the intention for this to be just "...in play" i.e. could be in play by your opponent, or, should this be "...you have in play"?
And then Orc-mounts:
Orc-mounts V:
Wolf Faction
1 MP
Playable at any tapped or untapped site with a Wolf automatic-attack if the influence check is greater than 10. Standard Modifications: +3 if Dwar is your Ringwraith or Saruman is your Fallen Wizard. Your Wolf allies may play Hounds of Sauron and Our Own Wolves (which never creates an attack this way). Tap this faction to allow one Wolf ally to be transferred from one character to another during your organization phase
or to take Our Own Wolves from your discard pile into your hand.
If it's playable at a Haven, then perhaps all we'll see is Dwar squatting for his tapping ability, and when not tapping, playing 3 MPs worth of factions.
