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Regarding They ride togheter
Posted: Mon Feb 25, 2008 1:58 am
by marcos
I've been trying to build a deck around this card and get to the conclusion that it takes too much cards too make it works. You spend so much cards in deck and sb in order to get the 9 that you don't have much space for more MPs... So i support the idea of making this card worth 3 MPs. Dunno about the nazgul discarder card because i haven't played it yet, but it might need a little helper for sure vs a nazgul dedicated strategy...
just my 2 cents!
Best regards!!!
Marcos
Posted: Mon Feb 25, 2008 7:00 pm
by Nerdmeetsyou
I think haveing all nine is IMPOSIBLE!!!
because there is most likely an other ringwraith player in the game...
I am fully for lowering the number on seven to make the special effekt!!!
I am also buliding a deck now with this card... and will test it... and I am fully sure that it will be quiet week.
Posted: Mon Feb 25, 2008 7:12 pm
by marcos
this is a deck vs hero... it is OBVIOUS you can't get the 9 vs minion

Posted: Tue Feb 26, 2008 3:36 pm
by Nerdmeetsyou
and why make it that bad against minions....
why not grant the bonus if they are 7 already???
as i remember... they even in the books never are all 9 together???
Posted: Tue Feb 26, 2008 3:39 pm
by marcos
because not all decks can be good vs all decks... There are nice decks vs hero and nice decks vs minions, this one will fall into the first category (hopefully).
Posted: Tue Feb 26, 2008 3:43 pm
by Nerdmeetsyou
I normaly play a mostly mulitplayer....
and so there it is very likely a minion around...
thats why i thought of this problem...
and I still think... getting out all 9 seams quiet hard ...
but i will built the deck and we will see afterwards...
Posted: Tue Feb 26, 2008 3:46 pm
by marcos
that's right, its hard but not impossible, that's why we wanted TRT to be worth 3 MPs...
Also you can help yourself by playing:
In the name of mordor x3
Voices of malice x3
Ancient secrets x3
Nazguls as hazards (as many as you wish, so you prevent opponent from playing them)
there are some tips behind deckbuilding

Posted: Tue Feb 26, 2008 3:57 pm
by Jambo
In terms of RWs to use, you could consider having 2 Uvathas and 1 Adunaphel in your play deck to give you a chance to beat your opponent to playing them as two of the most common hazards. Uvatha's special ability can also help with recycling those key resources mentioned by Marcos.
Posted: Wed Feb 27, 2008 8:48 pm
by Nerdmeetsyou
why give it more marsheling... that you can hardly archive...
and even never if your opponent is a ringwraith...
it is senseless to give even more marsheling to something that seems imposible...
I would say making it easier.... makes more sense...
so it is more playable
Posted: Wed Feb 27, 2008 8:53 pm
by marcos
it is not impossible, it is just hard. Why give more MPs? easy, because you spend so many cards trying to get all of them in play that you don't have much slots available in deck for some other MPs card...