1) The basic trouble involved in moving to an opponent's site;
2) If you have an active RW, you want them to DO something during the site phase, but Adunaphel is notoriously vulnerable to Rivers, Lost in Free-Domains, etc, so you're wasting your RWs movement to try and tap two characters outside of the site phase, so there's no chance to influence them or attack them;
3) Your opponent's characters are extremely likely to be tapped. If they are already tapped, they cannot be tapped, and the clause "may not untap" will not apply to them.
After bouncing out a few ideas, Marcos and I thought of this one:
Adunaphel Unleashed
Short Event or Permanent Event
As a short event, untap Adunaphel. As a permanent event, one target male character may be in a company with Adunaphel. May also be played on an opponent's male character -- make a roll and add target character's CPs. If the result is greater than his mind, he joins Adunaphel's company, and all cards controlled by him may be transferred to other characters in his former company. May not be duplicated, but may be transferred.
We thought Middle Earth deserved a Seductress, that active Adunaphel would be both jealous and fickle with her men, and that the tapping two opponent's characters was of too little practical use.
Or, as I put it, "STEAL Aragorn from that Elven wench!"
