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Quick Indur Unleashed question

Posted: Tue Jan 13, 2009 2:31 am
by Bandobras Took
Does Indur Unleashed allow both RW Followers and normal characters to be in his company at the same time?

Posted: Tue Jan 13, 2009 11:00 am
by Thorsten the Traveller
I take it you mean outside Darkhaven? Well, followers are still Ringwraith characters, are they not? and those may not be in comp. with non Ringwraith characters, so I guess not.

Hmm, well strike that, if it's another case of the famous card vs. rule rule, than yes it may contain both FW followers and non RW's.

Then bottom line is, do we think that's a problem? It does make for very strong companies indeed. It's not very easy to play RW's in Under-deeps but still. No thematic objections, but I think that yes it is too strong.

Marcos, haven't you abused this one yet? :wink: Provide us with insight.

Posted: Tue Jan 13, 2009 2:13 pm
by Bandobras Took
Thorsten the Traveller wrote:Marcos, haven't you abused this one yet? :wink: Provide us with insight.
He's the one who thought up the idea in the first place. :)

Posted: Wed Jan 14, 2009 12:56 pm
by marcos
Thorsten the Traveller wrote:I take it you mean outside Darkhaven? Well, followers are still Ringwraith characters, are they not? and those may not be in comp. with non Ringwraith characters, so I guess not.

Hmm, well strike that, if it's another case of the famous card vs. rule rule, than yes it may contain both FW followers and non RW's.

Then bottom line is, do we think that's a problem? It does make for very strong companies indeed. It's not very easy to play RW's in Under-deeps but still. No thematic objections, but I think that yes it is too strong.

Marcos, haven't you abused this one yet? :wink: Provide us with insight.
no i havent abused of this one :P

but i dont think it will be unbalanced, think about the possibility of doing stuff at under deeps with normal minions... there isn't much that can be done there except playing some items/ cave trolls... a nice company wont harm the strategy that much in my oppinion, in consecuence i believe it is not overpowered...

Posted: Wed Jan 14, 2009 8:17 pm
by Thorsten the Traveller
hehe
Well nothing much playable....yet. If we get to use Balrog sites (Vastor's UEP or idea), then it's another matter.
To get into Under-gates for some Balrog, a few RW's are always nice (not sure if Balrog needs to be played by Indur or if that refers to the Indur player as such)
Also, RW's are not so easy to tap out with Headless, and there's a lot of squatting going on down there.
In general, RW followers are powerful characters that don't cost influence, and that is only balanced by their movement restriction and difficulty to bring into play. IU takes care of nr. 1.

But meanwhile, you're probably right.