Fallen Saruman: Kill all but...

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Nerdmeetsyou
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Fallen Saruman: Kill all but...

Post by Nerdmeetsyou » Tue Feb 10, 2009 4:16 pm

I just started searching, and as it seems to me there is no way in playing KILL ALL BUT NOT THE HALFLINGS as a fallen wizard (at least not in order to get marsheling points....

shouldn't there be some kind of card at least for saruman to allow this card beeing played and afterwards stored at isengard???


I heared from you that saruman is still TOO weak like you said...and should be pushed for Vset 2... so maybe we should give him a way to play KILL ALL BUT NOT THE HALFLINGS????
At least that would be thematic!!!

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Bandobras Took
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Post by Bandobras Took » Tue Feb 10, 2009 6:57 pm

That's an interesting concept. What would be a good card to enable it?

marcos
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Location: Córdoba, Argentina

Post by marcos » Tue Feb 10, 2009 7:24 pm

white hand?
bad company?
great ruse?
plotting ruin?

to say some stage resources...

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Nerdmeetsyou
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Post by Nerdmeetsyou » Tue Feb 10, 2009 7:49 pm

I just realized that IF you are Fallen WIZARD...
one of the cards you are not allowed from the rules to play is:
KILL ALL BUT NOT THE HALFLINGS


not that this should stop us...
but we would have to do a rulesprima to enable it's playability...
(I don't see any reason why it should be forbidden, it has no use for YOU after all!!! or is there anything i don't get???)

another good idear might be Join the hunt

just a question? With seven stage points you have to use minion sites or????
or how was the rule again?

And characters taken prison from opponent, count their MPs negativ für opponents or????

GREATH RUSE / JOIN THE HUNT

Stage Recource Permanent Event

2 SP
1 CP

Saruman/Alatar specific

Can only be Played if you have 7 or more Stage points.
And if you have no Hobbit characters in your companies.

You may play KILL ALL BUT NOT THE HALFLINGS and you may store it at one of your protected wizard havens.

When you have a successful strike in a CvC battle against a hobbit or Elf or Dwarf, instead of a body check, this character is taken as aprisoner at your nearest Wizard Haven. As long as he is inprisoned this character gives you his marshelingpoints as Kill MPs.
Rescue Attack: Half-Orcs 3@9
Last edited by Nerdmeetsyou on Tue Feb 10, 2009 7:57 pm, edited 1 time in total.

marcos
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Joined: Sun Feb 18, 2007 5:41 pm
Location: Córdoba, Argentina

Post by marcos » Tue Feb 10, 2009 7:51 pm

well, kill all but not the halfling in my oppinion is forbidden because a FW gandalf will get 5 MPs too easily by doing chambers and storing it with wizards trove at bag end...

I think it should be a saruman specific card (maybe include pallando/ alatar???)
just a question? With seven stage points you have to use minion sites or????
or how was the rule again?
covert companies use hero [-me_dh-] [-me_sh-] [-me_fh-] [-me_ha-] [-me_bh-] and they may choose wich version they use of [-me_rl-]

overt companies use minion [-me_fh-] [-me_ha-] [-me_bh-] , hero [-me_dh-] [-me_sh-] and they may choose wich version they use of [-me_rl-]

stage points doesnt affect site types except when some cards are played (plotting ruin, heart grown cold, etc)
Last edited by marcos on Tue Feb 10, 2009 7:57 pm, edited 1 time in total.

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Nerdmeetsyou
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Post by Nerdmeetsyou » Tue Feb 10, 2009 7:56 pm

how can he store it with chambers?
what does it do?
and how does it work?


The trove is just for the sproling of the tree... i thought?


(but if there is a problem... just make it alatar/saruman specific)

marcos
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Location: Córdoba, Argentina

Post by marcos » Tue Feb 10, 2009 7:58 pm

chambers makes bag end a haven, and wizards trove also works for any miscellaneous storable MP card, not only sappling and white tree

Read previous post, i edited after yours, i answered your rules question :)

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Nerdmeetsyou
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Post by Nerdmeetsyou » Tue Feb 10, 2009 8:12 pm

thanks.... for the info...

now we have to wait what the other guys think of it...!

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Nerdmeetsyou
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Post by Nerdmeetsyou » Tue Feb 10, 2009 8:15 pm

But maybe then we have to change it... because with an covert company this would be a very easy task!!!
because the hero version has no auto attack at all!!!


GREATH RUSE / JOIN THE HUNT

Stage Recource Permanent Event

2 SP
1 CP

Saruman/Alatar specific

Can only be Played if you have 7 or more Stage points.
And if you have no Hobbit characters in your companies.

Your Overt Companies may play KILL ALL BUT NOT THE HALFLINGS and you may store it at one of your protected wizard havens.

When you have a successful strike in a CvC battle against a hobbit or Elf or Dwarf, instead of a body check, this character is taken as aprisoner at your nearest Wizard Haven. As long as he is inprisoned this character gives you his marshelingpoints as Kill MPs.
Rescue Attack: Half-Orcs 3@9

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Nerdmeetsyou
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Post by Nerdmeetsyou » Wed Feb 11, 2009 6:00 am

I just read in the rules that you cannot play a minion recource card on a hero site.

So the last change could be made undone, because it is redundant.

marcos
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Location: Córdoba, Argentina

Post by marcos » Wed Feb 11, 2009 12:33 pm

no, such rule is for cards that normally taps the site, that doesnt include kill all but not the halflings. such card will be playable at hero bag end because it doesnt tap the site

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