Another quick question that may be obvious to everyone except me...
Ash Mountains:
Playable at the end of the organization phase on a company containing a ranger. If the company uses region cards for its site path, tap the ranger to move as if the following pairs of regions were adjacennt: Dagorlad and Gorgoroth, Horse Plains and Gorgoroth. The company faces an attack at the beginning of its movement/hazard phase: Orcs - 4 strikes with 8 prowess. Otherwise, if the site moved to is in one of the regions listed above, the hazard limit is reduced by 2 (to a minimum of 2). Cannot be duplicated on a given company.
The company will face the 4 Orc strikes PLUS any auto attacks that are a part of the site or INSTEAD of the auto attacks associated with the site? I think it is in addition to the auto attacks because th auto attacks don't occur until the SITE PHASE, correct?
Are there any documents already out there with simple errata such as this?? I feel like I am wasting people's time with dumb questions...
ASH MOUNTAINS
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your own assumptions are correct,
Ash Mountains creates an attack during m/h phase, AA come then in site phase
btw did you check that out:
http://www.councilofelrond.org/forum/vi ... =16&t=1500
it is the universal rules doc
mfg Nicolai
Ash Mountains creates an attack during m/h phase, AA come then in site phase
btw did you check that out:
http://www.councilofelrond.org/forum/vi ... =16&t=1500
it is the universal rules doc
mfg Nicolai
I just wanted to echo what Nicolai said and add my, potentially unnecessary, take.
I think you've run head first into the world of inconsistent wordings on cards and for rules. For a while, I believe there was a mantra of "If it isn't there, it isn't there." In this case, when I read the card text I see no mention of the attack replacing any automatic attack your company may face by deciding to enter their new site (as you mentioned, during the site phase) and infer then that this is an additional attack the company must face. It lacks specific language we see on other cards that would look like, in one example: "this attack cancels the normal automatic attacks at the company's new site". Note that there is a clarification that "Otherwise" should be read as "Alternatively".
While I'm not certain of the technical soundness of the following, here's another way I'd look at it:
When this card is played, at the end of the Org Phase, the new site card is in play, but face down. The Automatic Attack on the new site card is not in play and therefore cannot be targeted for removal - or for exchange. The exception being, obviously, a company that doesn't move and their new site is their current site. Compare to the card Stealth:
A quick additional comparison with a card that does eliminate the Automatic Attack, Rebuild the Town (errata included):
There are a number of other general resources you can turn to, some include:
(a) These forums are searchable (obvious).
(b) There is a Combined Rulings File (CRF) along with errata available currently here: http://www.meccg.net/netherlands/meccg/ ... rules.html
(c) There are CoE and NetRep ruling digests that were released after the CRF and are collected (individually) online and also available currently at the link above in (b). I would bet some have gone through these files and compiled a single, searchable document. Bandobras Took has under"took" an endeavor to combine these files, along with his and some others' commentary. He's generously made progressing versions available under a sticky topic labeled Universal Rules Document in this forum; Nicolai has provided the link to the topic above. In general, the digests seem to focus more on card-specific interpretations and in some cases debated game mechanics.
(d) Card of the Day & Play and Examples file are unofficial documents but can be another viewpoint and interesting background. Some Card of the Day topics are on this forum and I found some archives here: http://trevorstone.org/metw/cotd/. The Play and Examples file has card-specific notes and is located here: http://www.meccg.net/dforum/viewtopic.php?t=2076
If any of these resources should fall short, please keep asking questions. There are no insignificant questions - the community still struggles with the legacy of a visionary game that has held up to an impossible lifetime of play and scrutiny.
I think you've run head first into the world of inconsistent wordings on cards and for rules. For a while, I believe there was a mantra of "If it isn't there, it isn't there." In this case, when I read the card text I see no mention of the attack replacing any automatic attack your company may face by deciding to enter their new site (as you mentioned, during the site phase) and infer then that this is an additional attack the company must face. It lacks specific language we see on other cards that would look like, in one example: "this attack cancels the normal automatic attacks at the company's new site". Note that there is a clarification that "Otherwise" should be read as "Alternatively".
While I'm not certain of the technical soundness of the following, here's another way I'd look at it:
When this card is played, at the end of the Org Phase, the new site card is in play, but face down. The Automatic Attack on the new site card is not in play and therefore cannot be targeted for removal - or for exchange. The exception being, obviously, a company that doesn't move and their new site is their current site. Compare to the card Stealth:
This card does prevent creatures from attacking the company in a future phase (i.e. it's played in the Org Phase but prevents the play of cards that would lead to an attack during the Movement/ Hazard Phase). However, it does not specifically target a creature hazard card and cancel the attack, it simply states that no creature hazards may be played. Ash Mountains lacks any mention that Automatic Attacks cannot be levied against a company - which would be particularly difficult since the Automatic Attacks are written directly on the new site card and their being in play are indelibly linked with the play of the new site.Scout only. Tap a scout to play at the end of the organization phase only if the scout's company size is less than three. No creature hazards may be played on his company this turn.
A quick additional comparison with a card that does eliminate the Automatic Attack, Rebuild the Town (errata included):
Here you have the card being played during the site phase, at a point when the site (and Automatic Attack) are clearly in play.Playable during the site phase on a non-Dragon's lair, non-Under-deeps Ruins & Lairs. The site becomes a Border-hold and loses all automatic-attacks. Discard Rebuild the Town when the site is discarded or returned to its location deck.
There are a number of other general resources you can turn to, some include:
(a) These forums are searchable (obvious).
(b) There is a Combined Rulings File (CRF) along with errata available currently here: http://www.meccg.net/netherlands/meccg/ ... rules.html
(c) There are CoE and NetRep ruling digests that were released after the CRF and are collected (individually) online and also available currently at the link above in (b). I would bet some have gone through these files and compiled a single, searchable document. Bandobras Took has under"took" an endeavor to combine these files, along with his and some others' commentary. He's generously made progressing versions available under a sticky topic labeled Universal Rules Document in this forum; Nicolai has provided the link to the topic above. In general, the digests seem to focus more on card-specific interpretations and in some cases debated game mechanics.
(d) Card of the Day & Play and Examples file are unofficial documents but can be another viewpoint and interesting background. Some Card of the Day topics are on this forum and I found some archives here: http://trevorstone.org/metw/cotd/. The Play and Examples file has card-specific notes and is located here: http://www.meccg.net/dforum/viewtopic.php?t=2076
If any of these resources should fall short, please keep asking questions. There are no insignificant questions - the community still struggles with the legacy of a visionary game that has held up to an impossible lifetime of play and scrutiny.
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Thanks again to everyone for the GREAT explainations! I did check the Unversial Rules Document, Version 4.2 but the only errata for ASH MOUNTAINS was:
Ash Mountains
● The "otherwise" on this card should be read as "alternatively." (CRF)
That is why I wanted to make sure I was correct. I have played many CCGs in the past and sometimes I found out months after using a card (after games/tournaments) that we were COMPLETELY wrong...
Armed with the additional references you given me for errata, I will check all of these prior to posting...BUT, I will continue to be involved here and ask when I can't find the answers or when I can't find answers I truely understand.
Thanks again! Like I said before, this community is one of the best I stubled across in the CCG world. One day we should ATTEMPT to have a "Council Of Elrong.org" tournament for everyone who frequents these boards if it hasn't already happened (online or otherwise).
Ash Mountains
● The "otherwise" on this card should be read as "alternatively." (CRF)
That is why I wanted to make sure I was correct. I have played many CCGs in the past and sometimes I found out months after using a card (after games/tournaments) that we were COMPLETELY wrong...
Armed with the additional references you given me for errata, I will check all of these prior to posting...BUT, I will continue to be involved here and ask when I can't find the answers or when I can't find answers I truely understand.
Thanks again! Like I said before, this community is one of the best I stubled across in the CCG world. One day we should ATTEMPT to have a "Council Of Elrong.org" tournament for everyone who frequents these boards if it hasn't already happened (online or otherwise).
~Do not be too eager to deal out death in judgment. Even the very wise cannot see all ends~
Trade with me: http://www.TradeCardsOnline.com/user/morgul_rat
Trade with me: http://www.TradeCardsOnline.com/user/morgul_rat