I must say you are both most excellent gentlemen, and I certainly do appreciate you both engaging so heartily in the Rules forum! Thank you!
You make very good points.Konrad Klar wrote: Why not just make errata instead? Not necessarily official - for any interested group of players.
Not obeying, in some cases, a some restrictions because the restrictions does not allow a particular card to function as intended, has its price.
Next time, when someone will try to use a card in not typical but compliant with rules way, "this was not intended to use it in such way" argument may appear again.
The same when someone will try to prevent a playing/resolution of the card in not typical way.
Because restrictions and exceptions works for all sides.
First, I do indeed intend to make my own errata for my playgroup - this is an excellent idea which I've already discussed with a friend of mine. The intention will be to maximize enjoyment of the game and ensure each card is playable as close to the intentions of its creators as possible.
Second, you are of course correct... there is a price to be paid. My solution to this is that the known game rules will be enforced, except in situations of specific cards (defined by errata beforehand) which clearly were intended to work in a fashion that is contrary to the published rules. Malady is a perfect example of this. Cards which are ambiguous and could go either way will default to be enforced by the game rules. Unfortunately, the design and rules of this game were somewhat botched by ICE, and for us as players to maximize our enjoyment of this otherwise very cool game, we must find ways to work around and fix the rules where appropriate.
Third, perhaps it was already mentioned and I missed it in all of this discussion, but what is currently the opinion of the CoE and rulings of tournament directors at Worlds and LURE in regards to Malady? I'm just curious. Is it considered an exception to the rule of "do not target opponents characters and resources" OR has it been relegated to a niche card which is rarely ever used? If the latter, I'm quite surprised that its price has not dropped down to only a couple euros per copy.
I like the flavor of the brutal removal of a character who's causing a problem on the Minion side, haha! Even so, it still seems quite clear to me that Malady was intended to target opponent's characters and thus this is how it should be played. You are right, it would have a very niche use indeed otherwise. So much so, in fact, that it would be very hard to ever justify putting the card in your sideboard (much less your play deck), unless you happened to know exactly what hazards your opponent was playing with. I'm sure you are right about other cards having a very niche use as well, however each of those cards would need to be addressed on its own merit. If they were designed to be such a niche card, then so be it.Bandobras Took wrote: The italicized text is the only part of the card that is useless until White Hand.
Malady is an admittedly brutal way of attempting to get rid of characters that are doing you more harm than good (So You've Come Back springs to mind, here). Certainly a niche use, but I can think of cards that are even more niche use than that.