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Konrad Klar
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OK. :)
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Wacho
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This is from COE Digest #31
I encountered an eratum on RingLore saying that
Ringlore taps the sage and the site. Is it possible to
play ringlore at a tapped site? And on a tapped sage?
*** Unless otherwise stated on the card, if a card requires you to
tap a character, site, or whatever, that entity must be untapped when
you play the card.
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Bandobras Took
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That's good. By rule requiring untapped whatever causes far less headaches than trying to get it through an active condition. :)
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Konrad Klar
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Some subtle difference between requiring and causing...

E.g. Marvels Told causes discarding of event and requires tapping of sage.

I don't know situation/card where tapping is required at declaration (i.e tapping is AC) and it is stated that entity may be tapped/wounded before declaration.
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Bandobras Took
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Konrad Klar wrote:Some subtle difference between requiring and causing...

E.g. Marvels Told causes discarding of event and requires tapping of sage.

I don't know situation/card where tapping is required at declaration (i.e tapping is AC) and it is stated that entity may be tapped/wounded before declaration.
There's no reason why a card can't be said both to cause and to require tapping.
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Konrad Klar
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Bandobras Took wrote:
Konrad Klar wrote:Some subtle difference between requiring and causing...

E.g. Marvels Told causes discarding of event and requires tapping of sage.

I don't know situation/card where tapping is required at declaration (i.e tapping is AC) and it is stated that entity may be tapped/wounded before declaration.
There's no reason why a card can't be said both to cause and to require tapping.
Of course. Adunaphel causes tapping character and requires tapping Adunphel PE.
For me it is important distinguising between tapping as condition and tapping as main effect.
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Bandobras Took
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For me, too. But I also distinguish between a card that "requires an entity to tap" and one that "requires an entity to tap as an active condition."

The ruling Wacho quoted applies to any card that requires an entity to tap, I think, not merely those that require an entity to tap as part of an active condition.
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Konrad Klar
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Bandobras Took wrote:But I also distinguish between a card that "requires an entity to tap" and one that "requires an entity to tap as an active condition."
I'm not sure that author of COE Digest #31 was distinguishing between a card that "requires an entity to tap" and one that "requires an entity to tap as an active condition."

In your opinion: which resource causes tapping entity but does not require tapping it? Is such distinction existing in practice?
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Bandobras Took
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There are quite a few resources that say "tap a character or discard this card." Mainly permanent events. They will tap a character, but they don't require you to.
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Konrad Klar
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Such resources does not cause tapping. Can you say that Marvels Told requires cc, because cc from Marvels Told is mandatory, not optional?

Sorry, I don't want be grotty. I want to understand this distinction between:

a card that "requires an entity to tap" and one that "requires an entity to tap as an active condition."
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Bandobras Took
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Konrad Klar wrote:Such resources does not cause tapping.
How not? You get through all the attacks, and if you have an untapped character, this card will tap them if you choose. That's causing tapping. But it isn't required -- there exists an option on the card itself for doing something other than tapping a character.
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Konrad Klar
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OK. Such resources does not force tapping.

So if action is mandatory then this action is required in your opinion?
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Bandobras Took
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I would say, for the purposes of interpreting that ruling, yes. Anything broader than that would likely spark another debate.
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Konrad Klar
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Bandobras Took wrote:I would say, for the purposes of interpreting that ruling, yes.
I.e. for purpose of tapping only?
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Konrad Klar
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I encountered an eratum on RingLore saying that
Ringlore taps the sage and the site. Is it possible to
play ringlore at a tapped site? And on a tapped sage?
*** Unless otherwise stated on the card, if a card requires you to
tap a character, site, or whatever, that entity must be untapped when
you play the card.
Because "entity must be untapped when you play the card" is not equal to "playable on untapped entity" some workaround is possible:
Playing several Information cards in the same chain of effect (if none of them does not require expliticly untapped site/sage).
For "playable on untapped entity" it is not possible, because condition "untapped entity" is checked both on declaration (when card is played) and at resolution.
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