This is wrong. Gothmog can do more than tell Golodhros to "shove it," he can wound him. It's true that detainment attacks cannot be defeated but it's also true that strikes of detainment attacks can fail.miguel wrote: ↑Mon Jul 13, 2009 3:28 pm 3)
Do the guidelines for wounding/eliminating agents apply to detainment attacks from agents? Will Gothmog get tired of Golodhros pestering him and simply rip him a new one?
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Detainment attacks can't be defeated, so all Gothmog can really do is tell Golodhros to "shove it".
Putting aside Agents for now, look at the rules on resolving Combat and Detainment attacks.
Clearly a strike from a detainment attack can fail. But the detainment attack itself can never be defeated.(MELE p. 30)Resolving Strikes
Strikes are resolved one at a time as decided by the defending player. When you choose a strike to resolve, determine all of the factors affecting the strike before the roll is made (see "The Strike Sequence on page 33). To resolve a strike, the defender makes a roll (2D6) and adds his modified prowess:
• If this result is greater than the strike's prowess, the strike fails. Such a strike is defeated if its body attribute is "-" or if it has a body attribute and fails a body check.
(MELE, p. 31) a strike that fails is defeated if its body attribute is"- " or if it has a body attribute and fails a body check.
(MELE p.32) DEFEATING AN ATTACK
An attack by a hazard creature is defeated if it is not a detainment attack and if all of its strikes directed against (i .e., assigned to) a company are defeated.
A detainment attack from a creature is never defeated and the creatures card is always discarded after the attack is resolved.
What about agents?
Agent combat against minion players are handled like any other detainment combat. If one of the agent's strike fails, regardless of whether that strike is defeated, then the agent is wounded. But the agent cannot be eliminated by a minion because detainment attacks are never defeated. The agent remains face-up and wounded.(MEDM p. 5) Resolving Combat With an Agent
When one of your agents attacks it is considered to be the attacker and it has one strike unless modified. Combat with an agent is handled like any other combat with the following exceptions:
...
*After the combat, the agent remains in play and it must be face-up and tapped or face-up and wounded
(CRF Agents) Rules Erratum: Agent attacks against minions are always detainment.
(CRF Agents) To wound an agent you only need to defeat the prowess of one strike. To eliminate an agent you must defeat the prowess and body for all strikes.