Out He Sprang and No Way Forward
- Bandobras Took
- Rules Wizard
- Posts: 3157
- Joined: Wed Jan 31, 2007 2:30 pm
That is correct.
The game is flawed, but this does not mean it cannot be loved.
Okay. I will agree with what was said above...but "allowance" to me is a benefit,
so I would think a hazard lowers the regions for Out He Sprang Movement.
Can you image a balrog springing out of the fire only to to jump into the chasm?
Out he sprung...into the abyss far below.
so I would think a hazard lowers the regions for Out He Sprang Movement.
Can you image a balrog springing out of the fire only to to jump into the chasm?
Out he sprung...into the abyss far below.
- Bandobras Took
- Rules Wizard
- Posts: 3157
- Joined: Wed Jan 31, 2007 2:30 pm
The hazard that springs to mind is No Way Forward.so I would think a hazard lowers the regions for Out He Sprang Movement.
This is an effect that specifically modifies the number of regions you are allowed to play. There is no other valid way to interpret "This region allowance may not be modified by any other effects except A More Evil Hour." Out He Sprang does not care whether the effect in question is resource or hazard.No Way Forward wrote:The number of region cards that may be played by a moving company using region movement is reduced by one (by two if Doors of Night is in play) to a minimum of two.
"Allowance" is not a benefit in this context; it is a permission. The rules allow your avatar to be eliminated by a body check, but that does not necessarily mean that it is in any way beneficial to do so. And there is no rule, so far as I am aware, that states that hazards automatically have superiority over resources. Hazards that do so tend to have such things listed within the card text itself (e.g. Fool's Bane with its "all cases" clause, Foul Tooth Unsheathed).
The game is flawed, but this does not mean it cannot be loved.