Questions about combat

The place to ask and debate all rules issues related to MECCG.
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Trotter
Posts: 54
Joined: Thu Apr 09, 2015 7:20 pm
Location: Swansea, United Kingdom

Hi all, i am a newcomer so maybe this is a silly question.

1) In combat, when assigning strikes to characters, do we have the right not to assign a strike even if we have an untapped character available or to assign it on a tapped or wounded character - while an untapped character is available - on purpose?

2) Also a character assigned a strike is considered tapped imidiately (-1 modification) or after we resolve the strike?

Thanks a lot!!
Trotter was my name ere I was conceived as Man
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Konrad Klar
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Location: Wałbrzych, Poland

(1)
Only defender has an option to not to assign strikes that he is allowed to assign.
Lidless Eye, Starter Rules, Combat, Attacks & Strikes wrote:Clarification: The defender may choose not to assign strikes that he is allowed to assign. These strikes are then assigned by the attacker to any characters that have not yet been assigned strikes.
Defender is allowed only to assign a strikes to untapped characters.

(2)
After.
Character does not "tap to a strike", nor does "tap against a strike".
Untapped character may decide to not to tap against a strike by taking a -3 modification to his prowess, or by using some resource.
We will not speak of such things even in the morning of the Shire.
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Trotter
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Joined: Thu Apr 09, 2015 7:20 pm
Location: Swansea, United Kingdom

Thanks a lot for making things clear for me mate.
Trotter was my name ere I was conceived as Man
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Shapeshifter
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Ooops, double post! I placed my answers here.
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