Konrad Klar wrote:The phrase "successfully played" has been used by ICE here without care.
If low result of dice-roll means "unsuccessfully played" then what to say if would-be bearer has been eliminated before by other action in chain of effects?
E.g. in response to playing The Ithil-stone a shadow-magic using character has played Well-Preserved on other character and failed cc.
If there's no valid bearer for the play of an item when the play of the card resolves, then the play fizzles and the item will be discarded.
Just as happens when one attempts to play a hazard and the hazard limit is lowered in response. Was the hazard successfully played? No. Because one necessary condition (sufficient hazard limit) failed to be true.
With Ithil-Stone, the card itself provides another condition for the successful play of the card. There is no inconsistency here.
In case of a faction, if low result of influence check means that the faction has not been played successfully, the what about situation when Hold Rebuilt and Repaired has been played successfully on Lossadan Cairn in response to Ice-Orcs?
MELE wrote:In order to play a faction card, you must tap one of your characters that is at the "site" indicated on the faction's card.
I read that as an active condition of declaring the play of a faction card. Since the character must still be in play and tapped when the card resolves, it would still require the character to be at the site in question. If they are not, the play of the faction fizzles because the requirements for its play are not met.
It is not objective to say that successful dice-roll required by card/action means success.
It is, however, completely objective to say that a special item
MELE Rules wrote:states at what sites and under which conditions it is "playable."
Ithil-Stone lists its conditions. One of those is the check which, with perfect aptness, tells you whether the card is successfully played or not. Just as factions tell you whether they are successfully played or not by means of influence check.
Player may have its own criteria.
That is true. It is also irrelevant to the question. We aren't talking about what they player wants to do with a card; we are talking about what the card says must be done in order to successfully play it.
The game is flawed, but this does not mean it cannot be loved.