Turn 1.
Lure of Nature is played on character A, during company's M/H phase.
Character passes the corruption check, phase ends, player's turn ends.
Turn 2.
Character A untaps, does not attemp to tap and remove Lure of Nature.
Character A's company moves again.
Will the corruption check trigger again towards the end of the company's M/H phase?
All in all, does Lure of Nature trigger on every M/H, ( except returning to origin ) ?
I'd say yes, quite powerful though.
Lure of Nature - triggers on every M/H phase?
- Bandobras Took
- Rules Wizard
- Posts: 3109
- Joined: Wed Jan 31, 2007 2:30 pm
The hazard makes reference to the character's movement/hazard phase. A character can have multiple movement/hazard phases in a turn, and will make a corruption check at the end of each one.Target character receives 2 corruption points and makes a corruption check at the end of his movement/hazard phase for each Wilderness in his company's site path.
The game is flawed, but this does not mean it cannot be loved.