I looked for specific rulings on Nenya is in play.. Couldn't really find much.
The way I have always played MECCG regarding resources, and in most cases short-events, my understanding has always been clear to me, and I haven't run into any problems.
A. Short-events last during the CURRENT turn, unless they simply COMPLETE.
B. Long-events last during the CURRENT turn and the next players turn, unless they are REMOVED.
C. Permanent-events last forever (some state whenever a deck is exhausted, etc), unless they are REMOVED.
Simple enough.
I was researching mainly the use of Nenya, and I couldn't find anything in the CRFs, CoE, Errata, or Digests.
I used this reasoning.
Nenya's card text says:
I tried to wrap my head around "Any one corruption check"Any one corruption check made by a character not in a Shadow-hold or Dark-hold is automatically successful.
I reasoned there is a similar 1,2,3 etc flow or pattern.
The card could have said:
• A corruption check made by a character... (this would mean immediacy, meaning if you are not resolving one right now, then fizzle)
• The next corruption check made by a character... (this would mean the absolutle NEXT check)
• Any one corruption check made by a character... (this would mean ONE corruption check of my choice, or NEXT, up for debate)
• Any corruption check made by a character... (this would mean any and all corruption checks till end of this turn)
That would be like a Ford in play, for corruption checks! Haha, Elf-song in play, is kinda like that already as a long event.
I just figure this is the Song of the Lady, just Galadriel singing... with Nenya, for someone...
IDK...
People have strange interpretations of the rules around here, but I was pretty clear since day one, that:
Short-events are THE turn
Long-event are BOTH players turns
and Permanents are ALL turns
(exceptions of course)
It's really simple...
n.b. I use Ford as a quick example of a Short-event that lasts until the Resource players turn is over without any other wording to state a duration, but there are 50 or so more if needed... And as far as why Nenya says +2 Prowess until end of turn, is so people do not mistake this for a TRIVIAL Risky Blow.