Why not?
This is possible to decide that a company will move to a site already in play. The site does not need be occupied by other company of player.
Tapped site with No Strangers at this Time not occupied by anyone is OK.
Why it would not be site used by player's agent?
Sharing the same site card by agent and company
- Konrad Klar
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We will not speak of such things even in the morning of the Shire.
It would violate fundamental principles of MECCG's game design.
Your own companies and their site are played in your play area. You do not play hazards in your play area. All hazards in your play area must belong to your opponent. Your agent hazards are played in your opponent's play area. You cannot move your company to a site card located in your opponent's play area -- it's not your play area. Site cards used for agent movement are placed on top of the agent hazard in the opponent's play area. If that site card were placed with your company in your play area then it is not placed on top of the agent card in the opponent's play area.
Players play in their own play area and they do not play in their opponent's play area. Everyone gets their own play area. This is just how games with play areas work.
Your own companies and their site are played in your play area. You do not play hazards in your play area. All hazards in your play area must belong to your opponent. Your agent hazards are played in your opponent's play area. You cannot move your company to a site card located in your opponent's play area -- it's not your play area. Site cards used for agent movement are placed on top of the agent hazard in the opponent's play area. If that site card were placed with your company in your play area then it is not placed on top of the agent card in the opponent's play area.
Players play in their own play area and they do not play in their opponent's play area. Everyone gets their own play area. This is just how games with play areas work.
- Konrad Klar
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Does it violate fundamental principles of MECCG's game design?Dark Minions,Taking Prisoners, Rescue and the Rescue-attack" wrote:Note: If he has one available, a player must use a site from his own location deck to
rescue imprisoned characters. If he does not have the site or if the site is in his
discard pile, the copy with the hazard host can be used to show the rescuing
company’s movement (if the rescue attempt is successful, the site would
remain in play until the company leaves the site). In this case the site is not
available for the rescuing player to use for any purpose (other than to rescue
prisoners and play one minor item) until the company leaves the site and his
play deck is exhausted.
We will not speak of such things even in the morning of the Shire.
The slightest concession that enables a mechanic to work while not screwing the rescuer that does not own a card or has it in their discard pile compared to no concessions for the player trying to make sure of some of the strongest hazards in the game: game design trade-offs.
There's also a difference between using a site card your opponent owns that is in your play area right next to your company, which may now go to rescue the character that was just taken prisoner, compared to trying to use a site card that is not in your play area.
There's also a difference between using a site card your opponent owns that is in your play area right next to your company, which may now go to rescue the character that was just taken prisoner, compared to trying to use a site card that is not in your play area.
- Konrad Klar
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If that matters...CDavis7M wrote: ↑Fri Aug 19, 2022 9:34 pm There's also a difference between using a site card your opponent owns that is in your play area right next to your company, which may now go to rescue the character that was just taken prisoner, compared to trying to use a site card that is not in your play area.
There is some diagram provided by you.
viewtopic.php?p=39561#p39561
From where you concluded that a site card played with imprisoning hazard host is located in defending player's area of table?
We will not speak of such things even in the morning of the Shire.
From the card text. For Flies and Spiders it is "playable on a character facing a spider attack." The hazard player takes Flies and Spiders from their hand and plays it on their opponent's character, which is of course in the opponent's play area. Then a site card is placed with Flies and Spiders. The character is "off to the side" of the play area. The hazard host and the site with it are in the opponent's play area.Konrad Klar wrote: ↑Fri Aug 19, 2022 11:13 pm From where you concluded that a site card played with imprisoning hazard host is located in defending player's area of table?
the rules state:
Because hazard cards are distinct from resource cards, you may not play your hazards on your side of the playing surface. At the end of a game, it will be obvious whose cards are whose, i.e., hazards in your area must belong to your opponent. We suggest adopting a neutral zone between each player’s side of the playing surface. Non-targeted long-events and permanent-events can be played in this neutral zone.
Some hazards are played in your opponent's area. Some non-targeted hazards can be played in the neutral zone.
- Konrad Klar
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- Joined: Sun Feb 04, 2007 9:35 am
- Location: Wałbrzych, Poland
Are agent hazards the targeting hazards?
We will not speak of such things even in the morning of the Shire.
ICE Ruling Digest 15 wrote: >- In the CRF, it's written that "any company may declare as its new site a site
>already on the table". Does that mean that I can use as a new site one of my
>opponent's sites if he has a company there and the site is in my discard pile (I
>suppose that then I could not play resources that tap the site) ? Can I use an
>agent's site if it is face up ?
No, it means you can move to a site on the table representing the location
of one of *your* companies, or face down representing one of your company's
new sites. Opponent's sites and agent sites do not count for this.
One [online community] with hammer and chisel might mar more than they make...
All players are welcome at Meduseld! https://theo-donly.github.io/MECCG/
All players are welcome at Meduseld! https://theo-donly.github.io/MECCG/