Accepted UEP List (as of Oct 2006)

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Jambo
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Joined: Fri May 19, 2006 3:01 pm

UEP Accepted List (As of Oct 2006)

This is the list of accepted unofficial errata. To be included on this list a UEP has to be accepted following the correct procedure at the time of acceptance.

Categories:
  • Balance:
    • Multiple Rivers only require one ranger
      River
      Playable on a site. If a company that has moved to this site this turn does not tap a ranger, it must do nothing during its site phase.
      Delete the following curent CRF ruling: You must tap one ranger for each River played on the site. Replace with: Tapping a single ranger to meet the requirements of River also meets the requirements of any other Rivers already played and resolved on the same site.
    • Sneakin' like a true Stealth
      Sneakin'
      Scout only. Playable at the end of the organization phase on an untapped scout in a company with a company size less than 3. Tap the scout. No creature hazards may be played on his company this turn.
    • Beorning Skin-changers
      Beorning Skin-changers
      Animals. Men. Bears. Two strikes. As a creature, playable only against minion companies. May also be keyed to Anduin Vales, Western Mirkwood, Wold & Foothills; and to sites in these regions.
      Alternatively, playable as a short-event against a hero company moving through mentioned regions or with two wilderness in its sitepath. Unless the company contains Beorn or an untapped warrior with prowess greater than 4, it must return to its site of origin.
    • Blackbole playable at non-haven sites
      Blackbole
      Unique. Playable at any non-haven site in Western Mirkwood, Heart of Mirkwood, or Southern Mirkwood. May not face any strike at a site or from an automatic-attack.
  • Ringwraith:
  • Balrog:
  • Cheeze reduction:
    • Army of the Dead Cheeze extraction
      Army of the Dead
      Unique. Playable at the Vale of Erech. May only be played by Aragorn II on the same turn that he uses the special movement of Paths of the Dead. May not be influenced by an opponent.
  • Consistency:
    • Mumak Playability
      Mumak (Oliphant)
      Animals. May be keyed to Dagorlad, Gorgoroth, Horse Plains, Ithilien, Khand, Nurn, Udun, or Harondor; and may also be played at sites in these regions. May also be played (on the same turn and on the same company as Corsairs of Umbar) keyed to Andrast, Anfalas, Belfalas, Lebennin; and at Ruins & Lairs and Shadow-holds in these regions.
    • Flies and Spiders playable on character facing a strike rather than attack.
      Flies and Spiders
      Playable on a character facing a Spider strike. If the strike is successful, target character is not harmed and is taken prisoner at a Ruins & Lairs. During his untap phase, make a body check for that character modified by +1. If not eliminated, his player then makes a roll adding his body. If the result is greater than 15, the character is automatically rescued into his own company located at the rescue site. Rescue-attack: Spiders - 3 strikes with 9 prowess.
    • Hobbit-lore does not require a Haven
      Hobbit-Lore
      Playable on Gandalf during the organization phase while at a Haven. If untapped, tap Gandalf afterwards. He receives +2 direct influence against Hobbits and Hobbit factions.
      Delete while at a Haven
    • Many-coloured Robes tapped for effect rather than Saruman
      Many-coloured Robes
      Unique. Saruman specific. Place this card on Saruman if he is in play. If on Saruman, he may tap Many-coloured Robes during his end-of-turn phase to take Ringlore, Lordly Presence, or First of the Order from his discard pile to his hand.
  • Creatures:
  • Esthetic:
    • Strider can use Athelas like Aragorn
      Athelas
      A Dunadan can tap and use this item to heal a character in his company (change from wounded to well, character remains tapped). A manifestation of Aragorn II can also tap and use this item to remove a corruption card from a character in his company. Discard after use.
  • Nazgul attack strategy:
    • Fell Beast counts as half a creature
      Fell Beast
      The number of strikes of one Nazgul hazard creature is increased by one and its prowess is decreased by 2. Attacker chooses defending characters. Additionally, target Nazgul may be played keyed to a Shadow-land or Shadow-hold. Cannot be duplicated on a given Nazgul. Fell Beast counts as half a creature for the purpose of deck building.
  • Promos:
  • Theme:
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