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Re: Big dump of old Scrye articles and scenarios (pdf's inside!)

Posted: Sun Sep 10, 2017 5:12 pm
by Khamul the Easterling
Great, thanks for sharing!

Re: Big dump of old Scrye articles and scenarios (pdf's inside!)

Posted: Mon Sep 11, 2017 11:02 am
by darkyeoman
Thank you! This is really great.

Re: Big dump of old Scrye articles and scenarios (pdf's inside!)

Posted: Mon Oct 16, 2017 12:04 am
by thedarkness
Excellent resources, thank you.

Re: Big dump of old Scrye articles and scenarios (pdf's inside!)

Posted: Tue Dec 12, 2017 12:22 pm
by Theskyscreams
This is a great resource. Thanks

Re: Big dump of old Scrye articles and scenarios (pdf's inside!)

Posted: Mon Jul 22, 2019 5:58 pm
by CDavis7M
Image

Thank for sharing. I guess we never got the Elrond's House game. I wonder how it played.

Re: Big dump of old Scrye articles and scenarios (pdf's inside!)

Posted: Wed May 03, 2023 12:57 am
by CDavis7M
CDavis7M wrote: Mon Jul 22, 2019 5:58 pm Image

Thank for sharing. I guess we never got the Elrond's House game. I wonder how it played.
4 years later I can answer my own question. Although I was searching for an answer to a different question about Lord of the Rings Adventure Game modules 4 and 5. The search continues...

Elrond's House (FRP/CCG crossover product) is slated for release in February '98. This 4-part adventure scenario is set immediately after the capture by Orcs of Celebrían (TA 2509). Each part or scenario is played as a board game using MECCG cards. Two stand-alone adventures are also included. Each player moves a playing piece representing his or her character around a board, drawing encounter cards from a random deck (of MECCG Resource and Hazard cards) placed face down. Hazard cards lead to hostile confrontations as per MECCG. Resource cards draw the character further onward toward solving the problem posed by the scenario and thus toward winning the game. The abilities of each character are represented by an MECCG character card accompanied by MECCG item and skill cards.