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693-Theoden

Posted: Sat Aug 17, 2013 2:30 am
by dirhaval
Greetings My Lord.

Theoden is the first Atani-Lord. He is in the Gondor Division with Lord Denethor, Saruman,
and the Rhun Atani-Lord. Theoden will gather his Riders, battle-gear items, man factions,
and just fight all around Gondor. Three copies of Might Steed and Noble Steed will
allow any of the three moving companies to move six regions. There is a fourth company
that will squat to play sage resources with Treebeard...may be he wants news of the world
for those Entwives. Eowyn will be there with a Barrow-Blade Dagger in waiting to join
a moving company to just attack Ringwraiths. I will let you decide how her bonus
affects Ringwraiths.

Theoden will fight Dwar, who will be stationed at Udun. Dwar will attack Rohan and send
minions into Dunland to attack from Gap of Isen into Rohan.

Theoden will play Tower Raided in Nurn when Saruman visits a volcano. Theoden may use those healing sites, found in Hands of the Healer, on a world tour: head east to attack a weak minion company, then head to a healing site to heal. Move clockwise around Mordor, stopping in Nurn. This is an idea that I just thought about yesterday. Yes, it is dangerous. Horse allies are useful to move six regions. Some will die, but you may play more at Border-holds. Armory will be used for this moving company to easily play a food item while traveling since the item was already placed with that event. With so many Riders available, this tour sounds like a great idea to hinder desperate minion players.

Ahhh. You know you cannot have a Rohan deck without a hobbit. Yes, I had to fit one in. Theoden has room for one more character. Merry can play Horn of Eorl to fetch resource events. The deck is flexible to play Merry and have him bear Red Arrow to squat and fetch these events.

The hazards are what you expect from a people living among bare rock on the borders. Horse-lords, Ambusher, and Lawless Men roam the daytime. Pukel-men, Silent Watcher, and Wose Ambush lay in wait. Hazard events are there to punish visits to Shadow-holds or Dark-holds. Nine events target allies.
Stage resource, Royal Stables, allows this avatar to temporary "store" horse allies at Edoras. This is great.
Customize your companies for attack.

May your horse run with delight and your hearth warm upon return.

Re: 693-Theoden

Posted: Fri Oct 18, 2013 1:18 am
by dirhaval
I updated the resource portion of this deck. Nothing new but adding Merry and Horn of Eorl.

I do not like that this deck is not much different for fallen-Theoden
unless that avatar uses woses. I rather see this deck using woses
instead of fallen-Theoden. I need to make a new unique wose character.
If there is fallen-Theoden during FATE, then this avatar will have
less characters to use do to much CvCC. Then that will mean he will
have room for wose characters. Fallen-Theoden will be xenophobic.

I would like to be this avatar in any 2+ deck game.

Re: 693-Theoden

Posted: Fri Sep 01, 2017 7:53 pm
by dirhaval
The updated deck file is in the first thread.
The practice game revealed the inability to keep low prowess characters untapped. A large company must first be made to have high success to play the battle-gear major items. Wormtongue needs to be handled with iron gloves. At least once Dwar had minions in either Gap of Isen or Rohan and this player did not CvCC due to wounded characters.

No changes were made to the characters. Resources were changed to aid movement and keeping
characters untapped for the site phase. Mount Slain was removed; it can be a game point card.
Thorough Search removed with lack of Scouts. Fireworks removed with trying to play factions
late to avoid agent discarding. Both commands removed with a need of direct influence. Warforges
is there to allow frequent use of Mounted Lance.
Creatures were selected to hurt Dwar’s minions and to allow other players to use the creatures.
Vampire can have a boost with Durthrang in play.
Many hazard events were replaced. The goals of the new events is to either punish visits to
Shadow-holds or target allies