621-Necromancer_Agents
Posted: Wed Sep 18, 2013 4:54 pm
Are you open to the summons? Ever desire for a place of honor and power?
Sauron is ready to unfold his plan. Still disguised as the Necromancer he will send companies searching rings for the war and to persuade his enemies to stand down or join him. Various powers are inferred into these rings. A dark elf and former ring-maker has returned to Dol Guldur. This elf will test golden rings found by other minions of the Eye. Reclaiming a Dwarven Ring of Power will quicken the fall of the West. Once found, this ring of power will be given again to a Dwarf-lord and so corrupt his heart bringing down his own people. Another dark elf, Hendolen, will try to give a dwarven ring to Thrain II, so Thrain II will be bent on evicting Felagrog and so remove the fire-spirit as a competitor of Middle-Earth. Else to another hole for this dwarf-lord until his end. Hendolen will attempt to persuade his kin to be indifferent to the ills of the World and so leave Middle-Earth forever on the gray ships. A palantír of Feanor will be searched among the ruins of Minas Morgul. This seeing stone will enhance the Eye’s own scrying abilities. Mordor will be rebuilt on the foundations left behind. Victory is assured.
Sauron has many weapons to hinder his opponents. Agents will be planted amongst his enemies and Man creatures will strike fear in traveling so little news will be shared among the Free Peoples of the coming Shadow. Agents from the Blue Mountains down to the Bellakar will
spread lies on their own kin. A dwarf agent will sow sends of distrust and fear among the dwarves in the Blue Mountains. A woman of the rugged hills will travel into the Northern Waste bringing with her news of war to break the union of Lossoth. A old hobbit of Bywater at an inn will cause doubt in the weak-minded and loathsome so to keep the world outside the borders. A pitiful man of great ambition and no beauty will usurp the power of the King of Rohan so to devoid the men of leadership. An elven maiden pretends to be seeking her kin from the coasts, but her true motive is to stir conflict between men and elves. A man of the harsh lands of Khand will turn those like him against the Free Peoples. This will improve the chances to limit the allies of Gondor. A man from Near Harad will also dispel the hope of Gondor and plant discord among those still free from clutches of the Ringwraiths of Harad.
Hate, greed, and fear has been gnawing at corrupted men now for hundreds of years. Fall of empires and kingdoms will do this to the Second Born. They can be bought to kill another without regret or attack villages for sport or gain. These uncouth men are found as assassins or as a lone thief to the traveler as ambushers. Others form small parties to steal much from many.
What I like about this Deck:
Many dark elves are using his own ability. A Palantir is used for recycling events, and many types
of special rings are to be played. Much travel seems necessary to play the items. I like all the agents
being set to the areas for influencing; I would like to include one more agent of six mind. That
agent would need to be sent to the sideboard. The use of Lord of Gifts too is what I want
in tracking down a dwarf.
What I don't like about this Deck:
I am not taking advantage of Necromancer's agent-mind-reduction and agent play abilities. That can
be powerful. If this player instead has agents as characters, then who will play the dark elves? I would say
Azog so to play Pursuit through Barren Lands and focus on Thranduil, Elrond, and Evermist elves.
Sauron is ready to unfold his plan. Still disguised as the Necromancer he will send companies searching rings for the war and to persuade his enemies to stand down or join him. Various powers are inferred into these rings. A dark elf and former ring-maker has returned to Dol Guldur. This elf will test golden rings found by other minions of the Eye. Reclaiming a Dwarven Ring of Power will quicken the fall of the West. Once found, this ring of power will be given again to a Dwarf-lord and so corrupt his heart bringing down his own people. Another dark elf, Hendolen, will try to give a dwarven ring to Thrain II, so Thrain II will be bent on evicting Felagrog and so remove the fire-spirit as a competitor of Middle-Earth. Else to another hole for this dwarf-lord until his end. Hendolen will attempt to persuade his kin to be indifferent to the ills of the World and so leave Middle-Earth forever on the gray ships. A palantír of Feanor will be searched among the ruins of Minas Morgul. This seeing stone will enhance the Eye’s own scrying abilities. Mordor will be rebuilt on the foundations left behind. Victory is assured.
Sauron has many weapons to hinder his opponents. Agents will be planted amongst his enemies and Man creatures will strike fear in traveling so little news will be shared among the Free Peoples of the coming Shadow. Agents from the Blue Mountains down to the Bellakar will
spread lies on their own kin. A dwarf agent will sow sends of distrust and fear among the dwarves in the Blue Mountains. A woman of the rugged hills will travel into the Northern Waste bringing with her news of war to break the union of Lossoth. A old hobbit of Bywater at an inn will cause doubt in the weak-minded and loathsome so to keep the world outside the borders. A pitiful man of great ambition and no beauty will usurp the power of the King of Rohan so to devoid the men of leadership. An elven maiden pretends to be seeking her kin from the coasts, but her true motive is to stir conflict between men and elves. A man of the harsh lands of Khand will turn those like him against the Free Peoples. This will improve the chances to limit the allies of Gondor. A man from Near Harad will also dispel the hope of Gondor and plant discord among those still free from clutches of the Ringwraiths of Harad.
Hate, greed, and fear has been gnawing at corrupted men now for hundreds of years. Fall of empires and kingdoms will do this to the Second Born. They can be bought to kill another without regret or attack villages for sport or gain. These uncouth men are found as assassins or as a lone thief to the traveler as ambushers. Others form small parties to steal much from many.
What I like about this Deck:
Many dark elves are using his own ability. A Palantir is used for recycling events, and many types
of special rings are to be played. Much travel seems necessary to play the items. I like all the agents
being set to the areas for influencing; I would like to include one more agent of six mind. That
agent would need to be sent to the sideboard. The use of Lord of Gifts too is what I want
in tracking down a dwarf.
What I don't like about this Deck:
I am not taking advantage of Necromancer's agent-mind-reduction and agent play abilities. That can
be powerful. If this player instead has agents as characters, then who will play the dark elves? I would say
Azog so to play Pursuit through Barren Lands and focus on Thranduil, Elrond, and Evermist elves.