Page 1 of 1

692-Imrahil_Coast

Posted: Thu Jul 24, 2014 12:20 am
by dirhaval
The Knight of Dol Amroth has engaged the vanguard of enemy.
Imrahil has taken counsel with Denethor to take the offensive to the Enemy.
News has come to Gondor of a massive armada preparing to raid the coasts.

A worthy warrior has won the praise and trust of Imrahil. For this
Warrior has mead to rouse the sleepy and the tongue to ruse the rogue.
He will lead the initial assault to raid Umbar and burn the ships.
Dunadan from Anafalas to those in the Sun-lands will aid in this mission.
Several factions will be played. Some will stay in Gondor and the others
will battle with minions in Bellakar. This player has 9 environment events
for hero and 3 more hazard environments. Of course Nenselde the Wingild will fetch the
environments. Lost and hoard items will be found in hidden places to dispel the evil setting sail.
Do not move inland. Let Ulmo and his spouse aid you always.

The hazard deck punishes those along the sea either by creatures or by storm.
Animals, men, and dunadan creatures are almost exclusively keyed to the coasts,
which may clog the hand of this player. A drake hides under the dunes. Towns have been alerted
and stand ready for vagabonds or spies. The treachery of the Black Numenoreans weigh heavy
and may cause some to flee from the designs of the Ringwraith.
Imrahil will combat Adunahpel and her renegades.

Re: 692-Imrahil_Coast

Posted: Thu Sep 07, 2017 6:16 pm
by dirhaval
This player performed adequately during the practice game. The points gathered were 22. That
includes 2 character MP. Two factions were in play and one eliminated after 24 turns. Some
intelligence was found since the game resulting in deck improvements. First, Strider was
dismissed. Discarding him early leaves a hole. The avatar was played on Turn 2. Vygavril was
killed that turn. The next character played was on Turn 6. Agent Elwen was such an elven thorn.
Yes, Cirdan can play that character with New Closeness to Kin, but I want to know the full risk
of agents. That is why more anti-agent cards were included. Loosing Lothíriel and the Lordhaven
event was devastating. The change was to start Barliman Butterbur and to make another site a
Lordhaven. Barliman will use Foliant of War to control Lothíriel. Royal Envoy added to help
control characters. Elite Wose Hunter added as a spare Ranger and can be played in the Sunlands.
Balance Between Powers is now prohibited during the Avatar decks.
+
The new creature Dunadan Explorers was added replacing three sea creatures. There were other
hazard changes to trouble Adunaphel’s minions. Beacons Alight added.
+
Hazaj Tollin is now the site to play Bellakaze allowing No Strangers At This Time and Quarters
of the Regent. Norjadar is now used for playing Etulians. The Light Enchantment takes the site of
Reforging. Only one site shared: Pelargir.

+
I have made some changes to previous updated hero decks, but I will not repost the files - too much trouble. The changes were due to limiting to a few hero resources above the count of six. The only short-events found more than six copies in any hero deck are: Marvels Told, Smoke Rings, Longbottom Leaf. It will be harder for the minion decks to do this. I might limit it to 8?