242-War of the Sands
Posted: Fri Jul 25, 2014 12:53 am
The Harad Division will amass great battles south of Mordor.
Three Ringwraiths have ruled the land for 2000 years. Now, they will move
great armies. Yet, men and dwarves in the same land will stop them. A wizard has
been sent to the Sun-lands just for the mission to stop any faction to reach Umbar.
The Mumakril are invincible in battle. Already subjecting Mumakan and surrounding lands
these war-beasts have been summoned for war with Gondor. If this faction reaches
Minas Tirith that city will surely mean the fall of the Tower of the Guard.
Pallando, Imrahil, Valdacli will stop Adunaphel, Akhorahil, and Indur.
Here are the strategies.
Indur will move the Mumakril north through Bosiri. Then northwestern along
the coasts around the Dune Sea. The other direction through Chey
will not take much longer, but it will draw hero factions to Nurn, which is unwanted.
The Mumakril will move through Bellazan, then Harondor towards Anorien.
There in Bosiri are Pallando dwarf factions and Valdacli's factions will make the first stand.
Valdacli will send factions moving south of the Yellow Mountains to Bosiri. Yet, it is not
enough. Akorahil will send factions there too. Soon the minions factions will move again.
Here is the battle in Bosiri.
PALLANDO Clan Masra......................Akhorahil Clan Bulgan
PALLANDO Sîrayn...........................Akhorahil Sîrayn
PALLANDO Dwarves of Blackflame........Akhorahil Half-Trolls
PALLANDO Nar's Folk.......................Indur Hathorians
Valdacli Clans of Pel.....................Indur Mûmakanril
Valdacli Clans of Pel
The Sîrayn faction will help the heroes, but not for long. If the battle lasts
three turns, then that will be a success.
Valdacli will send more factions north along the coast towards Seznebab
for the next stand. Imrahil will send factions south to that region.
Akhorahil and Indur will stop these factions in Curinshiban.
Imrahil Bellakaze.................Adunaphel Bellakaze
Imrahil Bozishnarod..............Adunaphel Bozishnarod
Valdacli Men of Ciryatanire......Akhorahil Men of Ciryatanire
Valdacli Clans of Drel.............Akhorahil Etulians
Valdacli Men of Miredor..........Indur Magri
Valdacli Men of Sulcoron
There are three dual factions in the above battle. The heroes have no chance
if all three are under minion control. If the heroes gain one dual faction, then
it can be a tie. A tie is failure. These factions must face the Mumakril.
Heroes will prevent some faction to reach Bosiri. Pallando will send factions
to Bozisha-Miraz for battle. Success for the heroes will be the killing of one minion faction
and wounding the other.
PALLANDO Dwarves of Mablad-Dum.................Akhorahil Gusar
PALLANDO Junast's Guard............................Akhorahil The Visi
Northwards Adunaphel will invade the belly of Gondor to destroy help from Imrahil.
Adunapel will send factions from Umbar to Anfalas to battle the Knights of Dol Amroth.
If Adunaphel plays Southrons and Haradhrim and the Mumakhril are in trouble,
then these two man factions will move south to help. If Imrahil plays these factions,
then the factions will move south along the coasts for battle. Imrahil needs
to kill both naval minion factions before the War of the Ring. Adunaphel will
find success in the destruction of the Knights.
Imrahil Men of Anfalas..............Adunaphel Southerns
Imrahil Royal Navy...................Adunaphel Umbarean Corsairs
Imrahil Knights of Dol Amroth......Adunaphel Black Númenóreans
Imrahil Haradrim.....................Adunaphel Haradrim
Ren will send his orcs south to combat any hero factions in the way of the Mumakril.
It will take four turns for these orcs to reach battle in Far Harad or Bellakar.
Ren Desert Orcs
Ren Orcs of the Ered Hamal
These battles will hold about a quarter of all Black factions and a third of White factions readying for war.
The Ringwraiths need to kill the Knights of Dol Amroth and bring the Mumakril to Gondor. The Heroes
need to prevent this.
Three Ringwraiths have ruled the land for 2000 years. Now, they will move
great armies. Yet, men and dwarves in the same land will stop them. A wizard has
been sent to the Sun-lands just for the mission to stop any faction to reach Umbar.
The Mumakril are invincible in battle. Already subjecting Mumakan and surrounding lands
these war-beasts have been summoned for war with Gondor. If this faction reaches
Minas Tirith that city will surely mean the fall of the Tower of the Guard.
Pallando, Imrahil, Valdacli will stop Adunaphel, Akhorahil, and Indur.
Here are the strategies.
Indur will move the Mumakril north through Bosiri. Then northwestern along
the coasts around the Dune Sea. The other direction through Chey
will not take much longer, but it will draw hero factions to Nurn, which is unwanted.
The Mumakril will move through Bellazan, then Harondor towards Anorien.
There in Bosiri are Pallando dwarf factions and Valdacli's factions will make the first stand.
Valdacli will send factions moving south of the Yellow Mountains to Bosiri. Yet, it is not
enough. Akorahil will send factions there too. Soon the minions factions will move again.
Here is the battle in Bosiri.
PALLANDO Clan Masra......................Akhorahil Clan Bulgan
PALLANDO Sîrayn...........................Akhorahil Sîrayn
PALLANDO Dwarves of Blackflame........Akhorahil Half-Trolls
PALLANDO Nar's Folk.......................Indur Hathorians
Valdacli Clans of Pel.....................Indur Mûmakanril
Valdacli Clans of Pel
The Sîrayn faction will help the heroes, but not for long. If the battle lasts
three turns, then that will be a success.
Valdacli will send more factions north along the coast towards Seznebab
for the next stand. Imrahil will send factions south to that region.
Akhorahil and Indur will stop these factions in Curinshiban.
Imrahil Bellakaze.................Adunaphel Bellakaze
Imrahil Bozishnarod..............Adunaphel Bozishnarod
Valdacli Men of Ciryatanire......Akhorahil Men of Ciryatanire
Valdacli Clans of Drel.............Akhorahil Etulians
Valdacli Men of Miredor..........Indur Magri
Valdacli Men of Sulcoron
There are three dual factions in the above battle. The heroes have no chance
if all three are under minion control. If the heroes gain one dual faction, then
it can be a tie. A tie is failure. These factions must face the Mumakril.
Heroes will prevent some faction to reach Bosiri. Pallando will send factions
to Bozisha-Miraz for battle. Success for the heroes will be the killing of one minion faction
and wounding the other.
PALLANDO Dwarves of Mablad-Dum.................Akhorahil Gusar
PALLANDO Junast's Guard............................Akhorahil The Visi
Northwards Adunaphel will invade the belly of Gondor to destroy help from Imrahil.
Adunapel will send factions from Umbar to Anfalas to battle the Knights of Dol Amroth.
If Adunaphel plays Southrons and Haradhrim and the Mumakhril are in trouble,
then these two man factions will move south to help. If Imrahil plays these factions,
then the factions will move south along the coasts for battle. Imrahil needs
to kill both naval minion factions before the War of the Ring. Adunaphel will
find success in the destruction of the Knights.
Imrahil Men of Anfalas..............Adunaphel Southerns
Imrahil Royal Navy...................Adunaphel Umbarean Corsairs
Imrahil Knights of Dol Amroth......Adunaphel Black Númenóreans
Imrahil Haradrim.....................Adunaphel Haradrim
Ren will send his orcs south to combat any hero factions in the way of the Mumakril.
It will take four turns for these orcs to reach battle in Far Harad or Bellakar.
Ren Desert Orcs
Ren Orcs of the Ered Hamal
These battles will hold about a quarter of all Black factions and a third of White factions readying for war.
The Ringwraiths need to kill the Knights of Dol Amroth and bring the Mumakril to Gondor. The Heroes
need to prevent this.