Yes, that's what I meant. Using it for the hazard would avoid the issue with the map as well.Thorsten the Traveller wrote: ↑Sun Dec 12, 2021 12:30 pm You mean, using Kanatrass instead of the Sindarin Canadras ?
Since his lair was indeed a former Lossidilrin palace, that could be appropriate, though again it would not match with the ICE map.
Using it for the hazard (and roused faction) would fit less well, but it's an option. Whether it's different enough to solve the confusion some people seem to be experiencing I don't know.
Middle-earth: The Northern Waste
Moderators: Vastor Peredhil, Thorsten the Traveller
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- Thorsten the Traveller
- Ex Council Chairman
- Posts: 1764
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We will change the name of the site to Kanatrass, the Lossidilrin version.
It makes more sense for the site than for the creature, if the map is not fully compatible anymore, so be it.
It makes more sense for the site than for the creature, if the map is not fully compatible anymore, so be it.
Stone-age did not end because man ran out of rocks.
Just found this topic. No vote from me for I provided little to the set and not played much online in years.
Considerations include the meta-game or player on player interaction of MECCG. The Balrog much destroyed that.
My feelings of Northern Waste is the remoteness and danger. Evermist is near a Coastal Sea, shadow-land,
and double wilderness with big drakes on the prowl.
If the NW player knows opponent will visit, then just hold a Ice-Drake in hand when that region is crossed
into the north.
How about adding a new gimmik to DCGO. That is territory. Since this idea is new, likely it is a bad idea.
Example: build decks, several decks. Then select style.
Styles:
Alignment
x Deck Game
Territory
Territory will be where your game will be where you opponent can hurt you.
Example: West includes decks in Eriador and in NW by Forochel
Mirkwood would be decks in Wilderland and near Lhugdalf and Mordor
for an opponent to use Master of Esgaroth to surprise opponent.
Eriador and Mordor cannot be more farther apart.
What I think is diminishing MENW is the lack of MEGW now.
Players can agree to play a Northern Waste game.
WIth MEGW available, the problem is that if you know
your opponent is in the Northern Waste, then you will just
be by Forochel and load your sideboard with Dragon events.
Maybe get to know opponent if opponent is comfortable
with MENW first, then use MENW deck if acceptable.
Playing against the Balrog without playing it myself was tough.
The remoteness of MENW is enough balance for its danger
such that the hazard events moving into Eriador/Wilderland
will cause those players trouble.
Considerations include the meta-game or player on player interaction of MECCG. The Balrog much destroyed that.
My feelings of Northern Waste is the remoteness and danger. Evermist is near a Coastal Sea, shadow-land,
and double wilderness with big drakes on the prowl.
If the NW player knows opponent will visit, then just hold a Ice-Drake in hand when that region is crossed
into the north.
How about adding a new gimmik to DCGO. That is territory. Since this idea is new, likely it is a bad idea.
Example: build decks, several decks. Then select style.
Styles:
Alignment
x Deck Game
Territory
Territory will be where your game will be where you opponent can hurt you.
Example: West includes decks in Eriador and in NW by Forochel
Mirkwood would be decks in Wilderland and near Lhugdalf and Mordor
for an opponent to use Master of Esgaroth to surprise opponent.
Eriador and Mordor cannot be more farther apart.
What I think is diminishing MENW is the lack of MEGW now.
Players can agree to play a Northern Waste game.
WIth MEGW available, the problem is that if you know
your opponent is in the Northern Waste, then you will just
be by Forochel and load your sideboard with Dragon events.
Maybe get to know opponent if opponent is comfortable
with MENW first, then use MENW deck if acceptable.
Playing against the Balrog without playing it myself was tough.
The remoteness of MENW is enough balance for its danger
such that the hazard events moving into Eriador/Wilderland
will cause those players trouble.
Hi,
Thanks to Ludovic, I now recovered my ME: The Northern Waste set and the two player guides. I wanted to send a huge huge thanks to Eric and Nicolai and to express all my admiration.
That's just incredible what you keep doing with the Dream Cards. Knowing what's next full me with joy
Cheers,
Matthieu
Thanks to Ludovic, I now recovered my ME: The Northern Waste set and the two player guides. I wanted to send a huge huge thanks to Eric and Nicolai and to express all my admiration.
That's just incredible what you keep doing with the Dream Cards. Knowing what's next full me with joy
Cheers,
Matthieu