Worlds 2014 - Other notes of the Weekend
Posted: Thu Sep 25, 2014 4:11 am
I played a casual ARDA game on Saturday night; since this was not part of the tournament I placed this story here.
Overall, I like ARDA. Hope to see it continue. It is better than FATE that no new cards or complex rules are needed.
Here is my experience in that game of five.
My roll was low for the Wizard so I was given Alatar. Starting cards for selection was quite unfair for the others.
My starting characters were: Glorifindel, Beorn, Cirdan, Dain II, Brand, and Strider. I willing gave Sky Strider since she had Aragorn II.
My selection was Dain II, with three dwarves, and Cirdan with the idea to stay near Gondor since...
my starting MPs were Emerald of the Mariner, Knights of Dol Amroth, Red Arrow, Reforging and Wormsbane.
I thought to send Dain II to dragon-country and keep Cirdan in the south.
My starting hand included Fellowship and An Unexpected Party that included three low-mind dwarves with Dain II.
Cirdan control Gildor. All start at Edhellond. There were six turns. I must of played 7-9 spells almost always
accompanied with a corruption check support resource such as Old Friendship x2, New Friendship x2, A Friend or 3 x2.
This greatly annoyed my fellow wizards. You know I studied during spellcasting class in Irmo School for Istari and earned honors in Friendship.
Turn 1 had Alatar visit Dol Amroth to play the faction. Cirdan went to Stone-circle to play Reforging, and Dain II went to Haudh-in-Gwanur.
I found Auto-attack enhancers on the Ruins, so Dain II skipped his site phase, which was common.
Turn 2 had Alatar visit Vale of Erech to play a drawn faction. Cirdan, tapped, moved back to Edhellond. Dain II moved to Cirith Ungol
to face orc strikes. Again, Dain II was not able to enter the site due to hazards enchancing the Auto-attack. Alatar influences the faction.
I also drew Nenya x2 and Narya x1 during the game, but had no desire to trade. I was sitting happy with my MP cards.
I like the idea to draw a card after everybody's turn to refresh the hand.
Turn 3 had Alatar move to Edhellond to team with Cirdan. Dain II was called north so he moved to Dead Marshes hoping to
play Wormsbane. No luck for the dwarves due to tapping. This turn found me playing Smaug on Sky's company at Lonely Mountain.
I assigned one strike to Radagast who taps and rolls a 12! beating the prowess of 17. Slapped silly you can say.
Turn 4 had Dain II move to Caves of Ulund. I avoided Lonely Mountain for fear of wizard influencing Dain II. Sky had her wizard there.
All four dwarves are tapped so no site phase. This is four turns and nothing for Dain II. Hama is played with Alatar. Cirdan and Gildor
join them with Fellowship. They moved to Haudh-in-Gwanur to play Red Arrow.
Turn 5 had Dain II stay at the Lair to play Emerald of the Mariner. Secret Passage is played on The Stones and the other four move there.
Wormsbane is found there with Hama carrying it. Now I have Glamdring, Tom Bombadil, and Narsil in my MP hand.
At this time I had 24 MPs. One more turn will do it. In my hand were: Wizard's Fire x2, Sacrifice of Form, Old Friendship.
Turn 6 I played it safe. I was using 11 GI. Faramir was available to play. I thought about playing Faramir and sending him to Old Forest.
Then Alatar and Co. would visit Carn Dum. Dain II went to Buhr Widu due to the low prowess single strike Troll AA. I played Lapse of Will at this time.
I decided to send Alatar and Co. to Old Forest. But first I played Wizard's Fire x2. Now, Alatar's company has -5 prowess to all incoming attacks!
This was sick. I also had Concealment too in hand. I played Fell Winter the turn before on Gene, but would not had done that if I wanted
to send Faramir to Old Forest. I did not play Faramir. All arrive safely to Old Forest with an AA of wolves 3 strikes with 2 prowess!
I thought about tapping for Concealment to be dumb, but opted to keep a character untap to help with Hama's 4 CP. He carried Elven Cloak.
I called with 27 MPs. Dain II was untapped at Buhr Widu, but I did not risk losing him facing that attack untapped. If I had a dwarf scout
then I would of called after Turn 4.
Gene was the player ahead of me. He was playing a Saruman Dwarven Ring fetching Greater item bonanza. Someone played Ren the Unclean
that corrupted the dwarven ring wearer Gloin. bye-bye 10 Mp. I won the game because of that with my 27 MP including 3 kill MP.
Narsi and Glamdring stayed in my MP pile.
That was fun. I had a nice time. Do not be surprise if you find me playing with such cards in a tournament deck someday
Overall, I like ARDA. Hope to see it continue. It is better than FATE that no new cards or complex rules are needed.
Here is my experience in that game of five.
My roll was low for the Wizard so I was given Alatar. Starting cards for selection was quite unfair for the others.
My starting characters were: Glorifindel, Beorn, Cirdan, Dain II, Brand, and Strider. I willing gave Sky Strider since she had Aragorn II.
My selection was Dain II, with three dwarves, and Cirdan with the idea to stay near Gondor since...
my starting MPs were Emerald of the Mariner, Knights of Dol Amroth, Red Arrow, Reforging and Wormsbane.
I thought to send Dain II to dragon-country and keep Cirdan in the south.
My starting hand included Fellowship and An Unexpected Party that included three low-mind dwarves with Dain II.
Cirdan control Gildor. All start at Edhellond. There were six turns. I must of played 7-9 spells almost always
accompanied with a corruption check support resource such as Old Friendship x2, New Friendship x2, A Friend or 3 x2.
This greatly annoyed my fellow wizards. You know I studied during spellcasting class in Irmo School for Istari and earned honors in Friendship.
Turn 1 had Alatar visit Dol Amroth to play the faction. Cirdan went to Stone-circle to play Reforging, and Dain II went to Haudh-in-Gwanur.
I found Auto-attack enhancers on the Ruins, so Dain II skipped his site phase, which was common.
Turn 2 had Alatar visit Vale of Erech to play a drawn faction. Cirdan, tapped, moved back to Edhellond. Dain II moved to Cirith Ungol
to face orc strikes. Again, Dain II was not able to enter the site due to hazards enchancing the Auto-attack. Alatar influences the faction.
I also drew Nenya x2 and Narya x1 during the game, but had no desire to trade. I was sitting happy with my MP cards.
I like the idea to draw a card after everybody's turn to refresh the hand.
Turn 3 had Alatar move to Edhellond to team with Cirdan. Dain II was called north so he moved to Dead Marshes hoping to
play Wormsbane. No luck for the dwarves due to tapping. This turn found me playing Smaug on Sky's company at Lonely Mountain.
I assigned one strike to Radagast who taps and rolls a 12! beating the prowess of 17. Slapped silly you can say.
Turn 4 had Dain II move to Caves of Ulund. I avoided Lonely Mountain for fear of wizard influencing Dain II. Sky had her wizard there.
All four dwarves are tapped so no site phase. This is four turns and nothing for Dain II. Hama is played with Alatar. Cirdan and Gildor
join them with Fellowship. They moved to Haudh-in-Gwanur to play Red Arrow.
Turn 5 had Dain II stay at the Lair to play Emerald of the Mariner. Secret Passage is played on The Stones and the other four move there.
Wormsbane is found there with Hama carrying it. Now I have Glamdring, Tom Bombadil, and Narsil in my MP hand.
At this time I had 24 MPs. One more turn will do it. In my hand were: Wizard's Fire x2, Sacrifice of Form, Old Friendship.
Turn 6 I played it safe. I was using 11 GI. Faramir was available to play. I thought about playing Faramir and sending him to Old Forest.
Then Alatar and Co. would visit Carn Dum. Dain II went to Buhr Widu due to the low prowess single strike Troll AA. I played Lapse of Will at this time.
I decided to send Alatar and Co. to Old Forest. But first I played Wizard's Fire x2. Now, Alatar's company has -5 prowess to all incoming attacks!
This was sick. I also had Concealment too in hand. I played Fell Winter the turn before on Gene, but would not had done that if I wanted
to send Faramir to Old Forest. I did not play Faramir. All arrive safely to Old Forest with an AA of wolves 3 strikes with 2 prowess!
I thought about tapping for Concealment to be dumb, but opted to keep a character untap to help with Hama's 4 CP. He carried Elven Cloak.
I called with 27 MPs. Dain II was untapped at Buhr Widu, but I did not risk losing him facing that attack untapped. If I had a dwarf scout
then I would of called after Turn 4.
Gene was the player ahead of me. He was playing a Saruman Dwarven Ring fetching Greater item bonanza. Someone played Ren the Unclean
that corrupted the dwarven ring wearer Gloin. bye-bye 10 Mp. I won the game because of that with my 27 MP including 3 kill MP.
Narsi and Glamdring stayed in my MP pile.
That was fun. I had a nice time. Do not be surprise if you find me playing with such cards in a tournament deck someday