01/2018 Hamburger Scenarios update
Posted: Sun Jan 07, 2018 12:22 pm
Hello,
After several tournaments and before Lure 2018, I think it is time to make a little update of the scenario rules. In this first part, the changes are only minor or clarifications, so I think they should not need to be discussed, but you can of course make comments…
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* I.1 General:
You can have a 30 card sideboard deck.
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* I.4 Optional rules:
Before each game, each player makes a 2 dice-roll. The player with the highest roll can choose his Wizard/Ringwraith (so, he put 3 copies of his Avatar into his deck, showing them to his opponent) or he can choose to play first (or not), but before the character draft. If necessary, the other player must choose another Wizard/Ringwraith (he discards the copies of the same Avatar).
If the player with the highest roll had not chosen a Wizard/Ringwraith, the other player can do it. If the player with the highest roll had chosen a Wizard/Ringwraith, the other player can choose to play first (or not). (from a Belgian variant)
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* German Promos cards :
German Promos cards are tournament legal (in their original version, not the DC ones).
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* Card Ruling :
Neither so Ancient Neither so Potent gives items MP.
* If The One Ring is destroyed (hero success), or stored at Barad-dûr (minion success), the game ends immediately. Nevertheless, the other player must make his corruption checks (to verify the scenario conditions at the end of the game).
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5) Alliance of Free Peoples :
DR: none.
WR: Alliance of Free Peoples is in play. A company contains at least three characters with a mind higher than 6. One of those three characters has to be an Elf, one a Man and one a Dwarf. A company containing these characters has a Valiant Sword, successfully played at a non Haven site.
After several tournaments and before Lure 2018, I think it is time to make a little update of the scenario rules. In this first part, the changes are only minor or clarifications, so I think they should not need to be discussed, but you can of course make comments…
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
* I.1 General:
You can have a 30 card sideboard deck.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
* I.4 Optional rules:
Before each game, each player makes a 2 dice-roll. The player with the highest roll can choose his Wizard/Ringwraith (so, he put 3 copies of his Avatar into his deck, showing them to his opponent) or he can choose to play first (or not), but before the character draft. If necessary, the other player must choose another Wizard/Ringwraith (he discards the copies of the same Avatar).
If the player with the highest roll had not chosen a Wizard/Ringwraith, the other player can do it. If the player with the highest roll had chosen a Wizard/Ringwraith, the other player can choose to play first (or not). (from a Belgian variant)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
* German Promos cards :
German Promos cards are tournament legal (in their original version, not the DC ones).
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
* Card Ruling :
Neither so Ancient Neither so Potent gives items MP.
* If The One Ring is destroyed (hero success), or stored at Barad-dûr (minion success), the game ends immediately. Nevertheless, the other player must make his corruption checks (to verify the scenario conditions at the end of the game).
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
5) Alliance of Free Peoples :
DR: none.
WR: Alliance of Free Peoples is in play. A company contains at least three characters with a mind higher than 6. One of those three characters has to be an Elf, one a Man and one a Dwarf. A company containing these characters has a Valiant Sword, successfully played at a non Haven site.