And here will be the structure of the document. I am most definitely not following the structure of the ICE documents:
I. Introduction
A. How to use the document
B. About the editor
II. Glossary of Terms
(This will cover card attributes and other items not covered in detail below)
III. Player Turn Summary
(This will not describe game mechanics other than to describe what actions you can take in a given phase)
A. Building a Deck
1. Location Deck
2. Play Deck
3. Sideboard
B. Starting Cards
C. Untap Phase
D. Organization Phase
E. Long Event Phase
F. Movement/Hazard Phase
G. Site Phase
H. End-of-Turn Phase
I. Victory Conditions
1. Eliminating Your Opponent's Avatar
2. Winning By Means Of The One Ring
3. Winning By Means Of Marshalling Points
IV. Game Mechanics
A. Timing And Actions
B. Active Conditions of Actions
C. Actions Caused as a Result of Passive Conditions
D. Tapping and Untapping
E. Healing
F. Playing Character Cards
1. Playing Avatars
2. Playing Characters
3. Playing Ringwraith Followers
4. Organizing Characters and Companies
5. Playing Characters as the Result of a Successful Influence Attempt Against Your Opponent
G. Playing Ally Cards (will also include Influence Attempt Rules)
H. Playing Faction Cards (including Influencing them away from an opponent)
I. Playing Item Cards (including Influencing them away from an opponent)
J. Playing Resource Permanent Events
K. Playing Resource Long Events
L. Playing Resource Short Events
M. Playing Hazard Creatures
N. Playing Hazard Events
O. Playing Agent Hazards
P. Combat As The Result of Creatures
Q. Combat As The Result of Automatic Attacks
R. Combat As The Result of Agent Attacks
S. Combat As The Result of an Opposing Company
T. Corruption
U. Movement
1. Starter Movement
2. Region Movement
3. Under-deeps Movement
4. Special Movement
I will also include, where I believe necessary, asides explaining difficult/controversial cards and how they interact with the rules. I also intend to give advice for judges/tournament organizers on adjudicating situations (most notably with timing/actions).
Feel free to point out any potential topics I missed.
The game is flawed, but this does not mean it cannot be loved.