Konrad Klar wrote: ↑Wed Sep 16, 2020 8:08 am
The proposal assumes that the values printed on border and in corner (of multiple copies) of Helm of Her Secrecy are not dummy.
Unfortunately you just have to read the rules. The rules explicitly state that some values in the border (e.g., Mind, DI, MP, Corruption Points, stage points) have an effect on the game (ie they are "not dummy"). And then the rules explicitly state that sometimes the values in the border are just for emphasis (e.g., modifiers).
The modifiers on the Helm of Her Secrecy permanent-event are modifiers. They are just for emphasis. It should be obvious that card text matters and such symbols on events do not matter because there is a TON of tiny card text dedicated to describing the effects which could otherwise have been handled using symbols.
The SP symbol on WIll You Not Come Down is missing the brackets (which are used on In the Grip of Ambition). Extra credit if you find the cards that actually don't follow these rules.
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Konrad Klar wrote: ↑Wed Sep 16, 2020 8:08 am
The text of Helm of Her Secrecy, especially part "If enough influence is available to control her" supports concept of playing the Helm of Her Secrecy AND not playing the Éowyn.
No it doesn't. Influence is normally only reconciled during the organization phase. But Helm of Her Secrecy is played outside of the organization phase. That it why the card explicitly states: "
if enough influence is available to control her." It is explicitly stating that you need to control her mind even though it is outside of the organization phase.
Instead, the text of Helm of Her Secrecy, especially "
If Éowyn is in your hand" and "
regardless, Éowyn remains in play", indicate that the player CANNOT play multiple copies of the card. Why would the designer of Helm of Her Secrecy
intended for the player to declare multiple copies in response and then wait for the first declared and last resolved copy before playing Eowyn? No other card in the game works this way and no other duplicatable effect requires the player to play it
in response to another copy to actually work (besides effects for dice rolls). And certainly nothing in the game expects the player to wait until the last copy is resolved to work. Most players don't even know this timing rule! Some players don't even know how the Stage Point symbols work, so why would the game designers expect the player to understand an otherwise inconsequential and completely obscure timing rule to be able to play this card properly?
If Helm of Her Secrecy
were intended to allow for multiple copies to be played then it would definitely not have required Eowyn to be in your hand. The card would have been worded completely different if multiple copies were intended:
If Éowyn is in your hand, this card is Playable on a company facing an attack (before strikes are assigned)--the company must contain a character with Edoras as a home site. If enough influence is available to control her, Éowyn may be played with (i.e., joins) the company.
Place Helm of Her secrecy this card with Éowyn. She gains +2 prowess, +1 body, and +1 direct influence. If the attack is
not a Nazgûl,
place Helm of Her secrecy with Éowyn following the attack. Otherwise, discard this card following the attack.
Regardless, Éowyn remains in play.