On the Balrog 2-Mind rule and the Real Culprit

Errata issued by the CoE, open discussion of candidate rules for errata, and submissions for the Annual Rules Vote.
marcos
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Well define overpowered. I don't think that is the issue here.
as said before, i think the issue is the balrog-sb thingy
Vastor Peredhil
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I am with Eric again,

the sole problem lies not with Whctk,(in my opinion) but with discarded characters coming back basically at any balrog site fresh & unwounded next turn
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Bandobras Took
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But the discard & come back rule merely gives the Balrog a strength of healing which is mitigated by the low bodies of such characters in the first place. It's no more overpowered than FWs playing allies or characters from the discard or Heroes getting high-MP Factions for low rolls. It's strong, but it doesn't go over the top any more than other alignments do in their strengths.
The game is flawed, but this does not mean it cannot be loved.
Frodo
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I don't have a clear judgment here, since other players have used these cards more than I have, but just some considerations:

*Negative play experience is a big deal. If these cards remove some of the fundamental interactions of the game--facing autos, for instance--on a common, likely basis, then we should try to deal with that.
*We should probably come up with two or three solutions, then present these to the community for debate.

--Frodo
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miguel
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I think there is a very simple solution to this.
Balrog Rules, Characters and Companies wrote:When a Balrog player brings into play a non-unique character with a mind of 3 or less, that character may come from his hand, his discard pile, or his sideboard.
Voilà:
Balrog Erratum Proposal wrote:When a Balrog player brings into play a non-unique character with a mind of 3 or less during his organization phase, that character may come from his hand, his discard pile, or his sideboard.
Pros:
-Prevents cheezy use of WHCtK
-Let's Brian play with his big boys from the sideboard
-Allows a surface company to get reinforcements from the sideboard with WHCtK during org phase

Cons:
-I nerfed my own deck a bit ;)
marcos
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cons:
-nerfed my deck as well :lol:
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Bandobras Took
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That seems like a good idea; let's see what the others think.
The game is flawed, but this does not mean it cannot be loved.
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Shapeshifter
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Great, easy and effective solution indeed.
marcos
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agreed
Vastor Peredhil
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Ok seems a reasonable way to play it, and no cards need changing

Nicolai
Sauron
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I'm against this.
Jose-san
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I like this. Yes!
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Bandobras Took
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Sauron wrote:I'm against this.
Out of curiosity, though, are you less against this than you are against the 2-mind rule? This still would allow extra character points for the Balrog.
The game is flawed, but this does not mean it cannot be loved.
Sauron
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Bandobras Took wrote:
Sauron wrote:I'm against this.
Out of curiosity, though, are you less against this than you are against the 2-mind rule? This still would allow extra character points for the Balrog.
I'm against, there is no level of against for me.
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Thorsten the Traveller
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cons: Great Cheez still has his way with it, which is the main reason to propose such a rule change in the first place.
Stone-age did not end because man ran out of rocks.
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