Since we are developing new cards for meccg (see
here), it is important to know what people think about using symbols in a card's text.
We plan to use a couple new symbols on the cards that replace terms or phrases very regularly used on the cards.
This is done to:
1) make the card-text shorter
2) make the card-text faster and/or easier to read -if this is indeed the case, your opinion should help to establish this.
See cards below as examples. And these are the symbols:
![Direct Influence [-me_di-]](./images/smilies/me_di.png)
direct influence
![General Influence [-me_gi-]](./images/smilies/me_gi.png)
general influence
![Tap [-me_tap-]](./images/smilies/me_tap.png)
tap this card (to)
![Desert [-me_ccc-]](./images/smilies/me_de.png)
Company versus Company Combat
![Marshalling Points [-me_mp-]](./images/smilies/me_mp.png)
Marshalling Point(s), or Marshalling Point Pile
![Corruption Check [-me_cc-]](./images/smilies/me_cc.png)
corruption check
nb. other symbols could be used or devised, like
![Automatic Attack [-me_aa-]](./images/smilies/me_aa.png)
for automatic-attack, but some might be more important than others, and perhaps you think there should be a limit to the number of symbols, so let us know.
Stone-age did not end because man ran out of rocks.